Open trethaller opened 3 years ago
Last point I think works well by setting a custom camera to use the same view as ingame, and adding a GameController that allows you to scroll using the gamepad - that's what we used for WT. Also follows terrain elevation. Works best if the game actually uses this camera preset at runtime too.
Suggestion for top view : single click on the icon to move from current-view to current-view with top camera (don't change the target viewed object), double click for full reset at (0,0,0) + top view (same for perspective view)
Grouping various camera-related issues here:
What else?