Closed dadon closed 7 years ago
Hi, I think that using single precision float for serialization is a little inconvenient when the float in haxe has double precision.
Everything else is awesome, thanks.
I'll try to introduce some metadata in order to enable double precision, but it's been designed for games were most of the time single precision is good enough.
Hi, I think that using single precision float for serialization is a little inconvenient when the float in haxe has double precision.
Everything else is awesome, thanks.