Closed Jonysegal closed 3 years ago
Pass damage possibilites to the bb overlay
Add tooltip to average damage
Pass last combat damage dealt to bb panel
Add average damage tooltip messaging dependant on state
Change tooltip display based on state and possible results
Update tooltip offset when results are shown
Cast possibilities count
Link average damage opacity to damage possibilities
Note: this is temporary as we still haven't made the policy decision as to what the left/ right panels will show
Change soft label opacity to a classwide const
Default lethal and average damage to softly opaque
Smooth average damage panel transition
Add setting for showing average damage
Add extra casting to betterThanPortion
Change opponent av damage to red
Tooltip centering fix attempt
Add BB panel to debug window
Fix tooltip centering within xaml
Fix some formatting issues, no code changes
Fix horizontal offset for average damage tooltip
Split average damage between taken and given
Add setting to only show Av damage on mouse hover
Have average damage auto appear with settings change
Make tooltip always display 80% DMG
Make av damage panels appear immediatley upon hover
Have default behavior be to show av damage on hover
Make config changes immediately affect the panel
Add two second delay before showing tooltip
Add space between lower and upper average damage bounds
Restore second level tooltip
Always have second tooltip be Middle 80% percentile of damage
Remove whitespace around dash
Add mouseover bridge between main panel and av damage
Reduce time for tooltip to appear
Move secondary tooltip to appear over full panel
Add 2 second initial show delay and have it no disappear
Adjust and fix tooltip offset
Don't show av damage if main panel isn't expanded
Remove old tooltip code
Have secondary tooltip immidealty open on panel hover
Add second tooltip to appear under right panel
Remove small tooltip message
Add new bigger average damage info
Make second tooltip show up on hover unless has been closed
Don't show close button if has been closed
Show and hide panel based on mouse enter/leave
Show av damage when never seen before and get unusual result
Show 0 instead of N/A if player/opponent can't deal damage
Make the close button's visibility its own property
Make info collapse not fully hide
Remove old file from csproj
Remove unecessary usings
Properly delay for showing average damage
Cleanup files
Cleanup code
Simplify average damage
Reset av damage text at sim start
Make av damage panels transitions smoother
Add localization to average damage
Separate hover spacers into their own style
Move Avg damage styling to surrounding border
Pass damage possibilites to the bb overlay
Add tooltip to average damage
Pass last combat damage dealt to bb panel
Add average damage tooltip messaging dependant on state
Change tooltip display based on state and possible results
Update tooltip offset when results are shown
Cast possibilities count
Link average damage opacity to damage possibilities
Note: this is temporary as we still haven't made the policy decision as to what the left/ right panels will show
Change soft label opacity to a classwide const
Default lethal and average damage to softly opaque
Smooth average damage panel transition
Add setting for showing average damage
Add extra casting to betterThanPortion
Change opponent av damage to red
Tooltip centering fix attempt
Add BB panel to debug window
Fix tooltip centering within xaml
Fix some formatting issues, no code changes
Fix horizontal offset for average damage tooltip
Split average damage between taken and given
Add setting to only show Av damage on mouse hover
Have average damage auto appear with settings change
Make tooltip always display 80% DMG
Make av damage panels appear immediatley upon hover
Have default behavior be to show av damage on hover
Make config changes immediately affect the panel
Add two second delay before showing tooltip
Add space between lower and upper average damage bounds
Restore second level tooltip
Always have second tooltip be Middle 80% percentile of damage
Remove whitespace around dash
Add mouseover bridge between main panel and av damage
Reduce time for tooltip to appear
Move secondary tooltip to appear over full panel
Add 2 second initial show delay and have it no disappear
Adjust and fix tooltip offset
Don't show av damage if main panel isn't expanded
Remove old tooltip code
Have secondary tooltip immidealty open on panel hover
Add second tooltip to appear under right panel
Remove small tooltip message
Add new bigger average damage info
Make second tooltip show up on hover unless has been closed
Don't show close button if has been closed
Show and hide panel based on mouse enter/leave
Show av damage when never seen before and get unusual result
Show 0 instead of N/A if player/opponent can't deal damage
Make the close button's visibility its own property
Make info collapse not fully hide
Remove old file from csproj
Remove unecessary usings
Properly delay for showing average damage
Cleanup files
Cleanup code
Simplify average damage
Reset av damage text at sim start
Make av damage panels transitions smoother
Add localization to average damage
Separate hover spacers into their own style
Move Avg damage styling to surrounding border