At some point between Unity 2018.1 and 2019.2, the asset bundle format changed. In particular, type tree nodes grew from 24 bytes each to 32 bytes. This PR implements that change.
I don't know the reasons, but I think this repo is on pause right now. I have been pulling some changes into a forked branch, but haven't really committed to maintaining a fork.
Fixes #93
At some point between Unity 2018.1 and 2019.2, the asset bundle format changed. In particular, type tree nodes grew from 24 bytes each to 32 bytes. This PR implements that change.