Open 10925 opened 6 years ago
https://us.battle.net/forums/en/hearthstone/topic/20762187553#post-1
Since this post exist, this should be a bug, not an intended change.
https://us.battle.net/forums/en/hearthstone/topic/20762187553#post-1
Since this post exist, this should be a bug, not an intended change.
I think that's somewhat debatable. Grizzle has indicated in the past that he's not a final voice in what is or isn't a bug, and that just sounded like a loose acknowledgement that he now understood what was being reported.
Besides that, is the current behavior not consistent with the idea that mana cost enchantments and auras apply in order of play? If you make the Splintergraft copy first, then play Aviana, the copy gets reduced to 1 (https://i.imgur.com/RLNn6Y9.png, source: https://us.battle.net/forums/en/hearthstone/topic/20765126309#post-3).
Will, it depends on how you look at this problem. Let's look at the sonya mechwarper example. Even if you play sonya first, then mechwarper second, the Scorp-o-matic still cannot reduced to 1 mana. So (1) A minion dead, sonya trigger effect, made a copy of the original minion. (2) then mechwarper's aura apply, reduce the cost of minion -1. (3) Sonya second effect trigger, made the minion stats become 1/1, cost become 1.
So, first, sonya play first, why not first trigger sonya's enchantment, but still mechwarper's aura? Secondly, why not (3) trigger at the same time as (1), because they actually one effect, you should create the minion, give the enchantment at same time(since both effect came from same card), then apply for auras.
So same thing for Aviana ones, it shouldn't apply before than the Splintergraft's effect, since the Splintergraft's battlecry is not: add a friendly minion to your hand,(first apply the aura) then apply a (10) cost 10/10 effect to minion. It's just say: add a 10 mana 10/10 copy of a friendly minion to your hand. As one single effect.
Sounds like auras, dependent on their source, use the timestamp that their source was played, while enchantments, independent of any other card once attached, use the timestamp of their own creation/application. Perhaps I simply misunderstood the rules as they were known prior to the fix, for that to seem normal to me.
In any case, I'd still leave the "intended?" question hanging for now. Depressingly enough, it wouldn't be the first time they've deliberately made a change to mana effect ordering, subtle enough to slip by undocumented but able to cause a severe impact on certain combos.
Splintergraft + Aviana was changed again
So before the hotfix, when you created a minion with mana enchantment (like Sonya, shadowcaster, Splintergraft), it would created a minion and add enchantment at same time, then count the aura effect from other cards like mechwarper or Aviana.
Which can work as infinity Scorp-o-matic Rouge: https://www.youtube.com/watch?v=hhM80c3hKrI
But the order changed now, the minion card is created, first calculate the aura effect, then the mana enchantment effect from card created it. Which means you can only reduce the mana cost by play aura card after the new card is created.
https://www.reddit.com/r/hearthstone/comments/8cywpw/aviana_not_working_with_splintergraft/ https://www.reddit.com/r/hearthstone/comments/8cw0ku/sonya_shadowdancer_mechwarper_scorpomatic_bugged/
By the explanation from Ben Brode about drawing card with mana enchantment, this could be intended. https://www.reddit.com/r/hearthstone/comments/6zw2kp/nerfs_will_go_live_on_september_18th/dmyl6ko/ "If I draw a Molten Giant with Bright-Eyed Scout while Aviana is in play: Aviana applies, making Molten Giant cost 1. Bright-Eyed Scout’s enchantment then applies, making Molten Giant cost 5. Finally, Molten Giant’s text applies, making it cost 5 minus HealthLost. " Aura always effect first, then the drawing card enchantment effect.