The Usage enumeration in DXGI is missing an UnorderedAccess option
(DXGI_USAGE_UNORDERED_ACCESS).
This makes it impossible to use the backbuffer as a UAV in a compute shader.
I'm using the Feb 2010 release, and I saw the latest source (Enums.h) is
still missing the option.
Original issue reported on code.google.com by mccarthp on 7 Apr 2010 at 5:54
Original issue reported on code.google.com by
mccarthp
on 7 Apr 2010 at 5:54