HeavenWu / slimdx

Automatically exported from code.google.com/p/slimdx
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issue 685 closed with no explanation.. #691

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Why the issue 685 was closed without any explanation except "Not a bug of 
SlimDX"? If it is true please inform us where it comes from? Is it a problem 
inside DirectX or? What are possible reasons?

Note, i asked that on gamedev.net ( 
http://www.gamedev.net/community/forums/topic.asp?topic_id=574517 ) but nobody 
answered there. so i decided to repost that..

Original issue reported on code.google.com by serni...@gmail.com on 21 Jun 2010 at 12:19

GoogleCodeExporter commented 8 years ago
It was closed because there's no evidence the problem described is caused by 
SlimDX code. You didn't provide enough code in that example to accurately 
reproduce much, and we are not in the business of tracking down bugs in other 
software. I don't know where the problem you're describing originates, but the 
calls you're making into SlimDX all appear to be doing exactly what they should 
be doing. Thus, this is not an issue that our team is capable of following up 
on.

Original comment by josh.petrie on 21 Jun 2010 at 3:33