Hi,
I'm trying to recreate the PadWrite sample found in the latest Windows SDK with
SlimDX but i found that some properties are missing so i checked with msdn and
found that a TextLayout should inherit from TextFormat. In SlimDX however
TextLayout inherits from ComObject. Don't know if this is intended to work like
this but thought i should report it anyway.
Btw: I made the changes to my local copy of the source code and X86 builds fine
but the X64 build always ends up with a link error: LNK1112: module machine
type 'X86' conflicts with target machine type 'X64' in Direct3D10Exception.obj,
any idea why this error occurs?
Original issue reported on code.google.com by hennequi...@gmail.com on 27 Aug 2010 at 12:55
Original issue reported on code.google.com by
hennequi...@gmail.com
on 27 Aug 2010 at 12:55Attachments: