HeavenWu / slimdx

Automatically exported from code.google.com/p/slimdx
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No InfoQueue implementation for D3D10 #823

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
As per this thread:
http://www.gamedev.net/topic/607618-slimdx-filtering-d3d10-debug-output/
and this article:
http://msdn.microsoft.com/en-us/library/bb232911%28v=vs.85%29.aspx

It would be nice to be able to filter debug output for D3D10, especially given 
the interop between it and D2D spams debug output.

Original issue reported on code.google.com by jesse.p....@gmail.com on 2 Aug 2011 at 6:11

GoogleCodeExporter commented 8 years ago
This has been started, but it's actually quite a bit more work than first 
expected.

Original comment by Mike.Popoloski on 30 Dec 2011 at 3:42