Open Davnik opened 8 years ago
Once these are implemented, a new issue will arise in gate/writing to have things ready to put on infoscreens, and an issue will then arise in mapping to actually place the buggers where lore needs delivering.
@Finriv @Puckaboo2
So basically the AI screens which the message can be set. and scroll. Just instead anyone can interact with it like paper
Yeah basically. But, for messages longer than four words. And static, no scrolly. And mostly for mapper use. I don't even know if crew should be able to edit them, but... it could have roleplay uses. Maybe allow players to add an additional, separate message, like a newscaster feed...
Point being, it's a holoscreen with a paragraph or two of information to be received in dialog box format, explaining what's up in that room/area on our map/codebase.
so basically like this. Doesn't actually say anything on the sprite, but can be examined for more info.
Wall-mounted machines which, when powered?, provide a message, either as a custom description or a paper pop-up that you can write on without a pen. Easy interface lore delivery system.
Mandatory goals: ~It needs to be sprited. It should be a dimly lit grey rectangle which fits for walls, with a holoscreen on it, perhaps with some minor details of a touch-screen interface, perhaps a simple animation, perhaps an icon state difference between written and blank. It at least needs to be a grey border with a glass screen, preferably displaying the glass is over more greyness, so a kind of dim grey screen if not transparent. ~It needs to present at least a custom description. I would prefer if paper code could be ported in, or at least pop-up textbox. In the event of paper code, allow it to be written on without a pen, because on-screen keyboard. ~Power is optional, as it can presumably run on batteries near-indefinitely, (and we want lore delivered even if the station is kill.)
Stretch goals: http://pastebin.com/Q3bZHrKw