Closed Hebbinkpro closed 1 year ago
During a (full world) render, it is possible for this crash to pop-up.
This probably happens because of a memory leak caused by not deleting stored chunk data and/or render images in memory after a render is finished.
I'm working on a fix, but until then it's safe to restart your server after the crash.
Crash Info for context:
Thread: AsyncWorker#0 Error: Allowed memory size of 268435456 bytes exhausted (tried to allocate 24576 bytes) File: plugins/PocketMap/src/Hebbinkpro/PocketMap/render/RegionChunks Line: 126 Type: E_ERROR Backtrace: #0 pmsrc/src/thread/CommonThreadPartsTrait(133): pocketmine\thread\ThreadCrashInfo::fromLastErrorInfo(array[4], string[13] AsyncWorker#0) #1 (): pocketmine\thread\Worker->pocketmine\thread\{closure}() #2 pmsrc/src/thread/CommonThreadPartsTrait(150): pmmp\thread\ThreadSafe->synchronized(object Closure#116233) #3 (): pocketmine\thread\Worker->onShutdown()
During a (full world) render, it is possible for this crash to pop-up.
This probably happens because of a memory leak caused by not deleting stored chunk data and/or render images in memory after a render is finished.
I'm working on a fix, but until then it's safe to restart your server after the crash.
Crash Info for context: