HeberonYT / APM5

Pagina Oficial para reportar y solucionar problemas del servidor público.
http://apm5.lesdm.com
3 stars 3 forks source link

crasheo minecraft #56

Closed ferxexes closed 7 years ago

ferxexes commented 7 years ago

heberon me ayudas a identificar el porque se crashea el juego al tratar de entrar a lesdm, (te comento si entra a apm5 normal).

este es el reporte.

[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:06] [Client thread/INFO]: Dense Ores: Succesfully generated dense ore texture for 'iron_ore' with background 'stone'. Place iron_ore_dense.png in the assets folder to override. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/ironore', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.routing.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.routing.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw(stonebrick)', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:gravel_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:gravel_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.launcher.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.launcher.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:06] [Client thread/INFO]: Dense Ores: Succesfully generated dense ore texture for 'redstone_ore' with background 'stone'. Place redstone_ore_dense.png in the assets folder to override. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/redstone_ore', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:duct/base/greenGlasstrans-128', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_846blockSpellEnhancement.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.target.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.target.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw(glowstone)', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_fluxElectrum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.wall.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.wall.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_2157_Sewing Machine.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_lumium', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_lumium', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_trans_vacuum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bedrockFluid_flowing', frameCount=16, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_2458_statues.statue.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_2_dense', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Band_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.control.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.control.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:07] [Client thread/ERROR]: Using missing texture, unable to load mekanism:textures/blocks/LiquidCleanOre.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:07] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_1835_grc.bambooSlab.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.junction.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:07] [Client thread/INFO]: Dense Ores: Succesfully generated dense ore texture for 'tinker:ore_iron_gravel' with background 'gravel'. Place tinker:ore_iron_gravel_dense.png in the assets folder to override. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:tinker/ore_iron_gravel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:07] [Client thread/INFO]: Dense Ores: Succesfully generated dense ore texture for 'gold_ore' with background 'stone'. Place gold_ore_dense.png in the assets folder to override. [OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/gold_ore', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Texture size: textures/blocks, 4096x2048 [20:10:12] [Client thread/INFO]: Created: 4096x2048 textures/blocks-atlas [20:10:12] [Client thread/INFO]: Removed 0 missing texture stacktraces. Tada! [OptiFine] Loading texture map: textures/items [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_0', frameCount=1, rotated=false, x=992, y=888, height=16, width=16, u0=0.4843799, u1=0.4921826, v0=0.43359864, v1=0.44140136} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_3', frameCount=1, rotated=false, x=240, y=904, height=16, width=16, u0=0.11719238, u1=0.12499512, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_1', frameCount=1, rotated=false, x=1008, y=888, height=16, width=16, u0=0.4921924, u1=0.4999951, v0=0.43359864, v1=0.44140136} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_2', frameCount=1, rotated=false, x=64, y=904, height=16, width=16, u0=0.031254884, u1=0.039057616, v0=0.44141114, v1=0.44921386} [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7387_focusEnderChest.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load buildcraft:textures/items/triggers/trigger_machine_inactive.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/itemUpgrade/UpgradeModule.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load harvestcraft:textures/items/chocolaterollItem.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7415_focusDeflect.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7397_focusHeal.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load buildcraft:textures/items/board_green.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_6323_ItemScythe.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7382_focusSmelt.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorPickGem.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7411_focusDislocation.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/mobAspect.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7416_focusFlight.png, java.io.FileNotFoundException [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_BLOCK_989_gaiaHeadBlock_skeleton.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_23', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_22', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_21', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_20', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_27', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_26', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_25', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_24', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_29', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_28', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_16', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_19', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_18', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote17', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:14] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/ItemPipeSignCreator.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw(extrautils:golden_bag)', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load missing_icon_item_5617_extrautils:textures/items/lawSword.png, java.io.FileNotFoundException [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7384_focusRecall.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_28', frameCount=1, rotated=false, x=1056, y=1464, height=16, width=16, u0=0.5156299, u1=0.5234326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_27', frameCount=1, rotated=false, x=1040, y=1464, height=16, width=16, u0=0.5078174, u1=0.5156201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_26', frameCount=1, rotated=false, x=1024, y=1464, height=16, width=16, u0=0.5000049, u1=0.5078076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_25', frameCount=1, rotated=false, x=912, y=1464, height=16, width=16, u0=0.4453174, u1=0.4531201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_29', frameCount=1, rotated=false, x=1072, y=1464, height=16, width=16, u0=0.5234424, u1=0.5312451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_31', frameCount=1, rotated=false, x=1120, y=1464, height=16, width=16, u0=0.5468799, u1=0.5546826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_30', frameCount=1, rotated=false, x=1104, y=1464, height=16, width=16, u0=0.5390674, u1=0.5468701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_35', frameCount=1, rotated=false, x=1184, y=1464, height=16, width=16, u0=0.5781299, u1=0.5859326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_34', frameCount=1, rotated=false, x=1168, y=1464, height=16, width=16, u0=0.5703174, u1=0.5781201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_33', frameCount=1, rotated=false, x=1152, y=1464, height=16, width=16, u0=0.5625049, u1=0.5703076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_32', frameCount=1, rotated=false, x=1136, y=1464, height=16, width=16, u0=0.5546924, u1=0.5624951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_39', frameCount=1, rotated=false, x=1248, y=1464, height=16, width=16, u0=0.6093799, u1=0.6171826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_38', frameCount=1, rotated=false, x=1232, y=1464, height=16, width=16, u0=0.6015674, u1=0.6093701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_37', frameCount=1, rotated=false, x=1216, y=1464, height=16, width=16, u0=0.5937549, u1=0.6015576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_36', frameCount=1, rotated=false, x=1200, y=1464, height=16, width=16, u0=0.5859424, u1=0.5937451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_42', frameCount=1, rotated=false, x=1312, y=1464, height=16, width=16, u0=0.6406299, u1=0.6484326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_41', frameCount=1, rotated=false, x=1296, y=1464, height=16, width=16, u0=0.6328174, u1=0.6406201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_40', frameCount=1, rotated=false, x=1280, y=1464, height=16, width=16, u0=0.6250049, u1=0.6328076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_46', frameCount=1, rotated=false, x=1376, y=1464, height=16, width=16, u0=0.6718799, u1=0.6796826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_45', frameCount=1, rotated=false, x=1360, y=1464, height=16, width=16, u0=0.6640674, u1=0.6718701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_44', frameCount=1, rotated=false, x=1344, y=1464, height=16, width=16, u0=0.6562549, u1=0.6640576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_43', frameCount=1, rotated=false, x=1328, y=1464, height=16, width=16, u0=0.6484424, u1=0.6562451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_13', frameCount=1, rotated=false, x=832, y=1448, height=16, width=16, u0=0.4062549, u1=0.4140576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_12', frameCount=1, rotated=false, x=656, y=1448, height=16, width=16, u0=0.3203174, u1=0.3281201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_11', frameCount=1, rotated=false, x=480, y=1448, height=16, width=16, u0=0.23437989, u1=0.24218261, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_10', frameCount=1, rotated=false, x=304, y=1448, height=16, width=16, u0=0.14844239, u1=0.15624511, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_17', frameCount=1, rotated=false, x=1536, y=1448, height=16, width=16, u0=0.7500049, u1=0.7578076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_16', frameCount=1, rotated=false, x=1360, y=1448, height=16, width=16, u0=0.6640674, u1=0.6718701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_15', frameCount=1, rotated=false, x=1184, y=1448, height=16, width=16, u0=0.5781299, u1=0.5859326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_14', frameCount=1, rotated=false, x=1008, y=1448, height=16, width=16, u0=0.4921924, u1=0.4999951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_19', frameCount=1, rotated=false, x=1888, y=1448, height=16, width=16, u0=0.9218799, u1=0.9296826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_18', frameCount=1, rotated=false, x=1712, y=1448, height=16, width=16, u0=0.8359424, u1=0.8437451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_20', frameCount=1, rotated=false, x=32, y=1464, height=16, width=16, u0=0.015629882, u1=0.023432618, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_24', frameCount=1, rotated=false, x=736, y=1464, height=16, width=16, u0=0.3593799, u1=0.3671826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_23', frameCount=1, rotated=false, x=560, y=1464, height=16, width=16, u0=0.2734424, u1=0.2812451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_22', frameCount=1, rotated=false, x=384, y=1464, height=16, width=16, u0=0.18750489, u1=0.19530761, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_21', frameCount=1, rotated=false, x=208, y=1464, height=16, width=16, u0=0.10156738, u1=0.10937012, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_69', frameCount=1, rotated=false, x=1776, y=1464, height=16, width=16, u0=0.8671924, u1=0.8749951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_75', frameCount=1, rotated=false, x=1888, y=1464, height=16, width=16, u0=0.9218799, u1=0.9296826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_74', frameCount=1, rotated=false, x=1872, y=1464, height=16, width=16, u0=0.9140674, u1=0.9218701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_73', frameCount=1, rotated=false, x=1856, y=1464, height=16, width=16, u0=0.9062549, u1=0.9140576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_72', frameCount=1, rotated=false, x=1840, y=1464, height=16, width=16, u0=0.8984424, u1=0.9062451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_79', frameCount=1, rotated=false, x=1952, y=1464, height=16, width=16, u0=0.9531299, u1=0.9609326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_78', frameCount=1, rotated=false, x=1936, y=1464, height=16, width=16, u0=0.9453174, u1=0.9531201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_77', frameCount=1, rotated=false, x=1920, y=1464, height=16, width=16, u0=0.9375049, u1=0.9453076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_76', frameCount=1, rotated=false, x=1904, y=1464, height=16, width=16, u0=0.9296924, u1=0.9374951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_71', frameCount=1, rotated=false, x=1824, y=1464, height=16, width=16, u0=0.8906299, u1=0.8984326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_70', frameCount=1, rotated=false, x=1808, y=1464, height=16, width=16, u0=0.8828174, u1=0.8906201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_86', frameCount=1, rotated=false, x=32, y=1480, height=16, width=16, u0=0.015629882, u1=0.023432618, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_85', frameCount=1, rotated=false, x=16, y=1480, height=16, width=16, u0=0.007817383, u1=0.015620117, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_84', frameCount=1, rotated=false, x=0, y=1480, height=16, width=16, u0=4.8828124E-6, u1=0.007807617, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_83', frameCount=1, rotated=false, x=2032, y=1464, height=16, width=16, u0=0.9921924, u1=0.9999951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_89', frameCount=1, rotated=false, x=80, y=1480, height=16, width=16, u0=0.039067384, u1=0.046870116, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_88', frameCount=1, rotated=false, x=64, y=1480, height=16, width=16, u0=0.031254884, u1=0.039057616, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_87', frameCount=1, rotated=false, x=48, y=1480, height=16, width=16, u0=0.023442382, u1=0.031245118, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_82', frameCount=1, rotated=false, x=2016, y=1464, height=16, width=16, u0=0.9843799, u1=0.9921826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_81', frameCount=1, rotated=false, x=2000, y=1464, height=16, width=16, u0=0.9765674, u1=0.9843701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_80', frameCount=1, rotated=false, x=1984, y=1464, height=16, width=16, u0=0.9687549, u1=0.9765576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_49', frameCount=1, rotated=false, x=1424, y=1464, height=16, width=16, u0=0.6953174, u1=0.7031201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_48', frameCount=1, rotated=false, x=1408, y=1464, height=16, width=16, u0=0.6875049, u1=0.6953076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_47', frameCount=1, rotated=false, x=1392, y=1464, height=16, width=16, u0=0.6796924, u1=0.6874951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_53', frameCount=1, rotated=false, x=1504, y=1464, height=16, width=16, u0=0.7343799, u1=0.7421826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_52', frameCount=1, rotated=false, x=1488, y=1464, height=16, width=16, u0=0.7265674, u1=0.7343701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_51', frameCount=1, rotated=false, x=1472, y=1464, height=16, width=16, u0=0.7187549, u1=0.7265576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_50', frameCount=1, rotated=false, x=1456, y=1464, height=16, width=16, u0=0.7109424, u1=0.7187451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_57', frameCount=1, rotated=false, x=1568, y=1464, height=16, width=16, u0=0.7656299, u1=0.7734326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_56', frameCount=1, rotated=false, x=1552, y=1464, height=16, width=16, u0=0.7578174, u1=0.7656201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_55', frameCount=1, rotated=false, x=1536, y=1464, height=16, width=16, u0=0.7500049, u1=0.7578076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_54', frameCount=1, rotated=false, x=1520, y=1464, height=16, width=16, u0=0.7421924, u1=0.7499951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_59', frameCount=1, rotated=false, x=1600, y=1464, height=16, width=16, u0=0.7812549, u1=0.7890576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_58', frameCount=1, rotated=false, x=1584, y=1464, height=16, width=16, u0=0.7734424, u1=0.7812451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_64', frameCount=1, rotated=false, x=1696, y=1464, height=16, width=16, u0=0.8281299, u1=0.8359326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_63', frameCount=1, rotated=false, x=1680, y=1464, height=16, width=16, u0=0.8203174, u1=0.8281201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_62', frameCount=1, rotated=false, x=1664, y=1464, height=16, width=16, u0=0.8125049, u1=0.8203076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_61', frameCount=1, rotated=false, x=1648, y=1464, height=16, width=16, u0=0.8046924, u1=0.8124951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_68', frameCount=1, rotated=false, x=1760, y=1464, height=16, width=16, u0=0.8593799, u1=0.8671826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_67', frameCount=1, rotated=false, x=1744, y=1464, height=16, width=16, u0=0.8515674, u1=0.8593701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_66', frameCount=1, rotated=false, x=1728, y=1464, height=16, width=16, u0=0.8437549, u1=0.8515576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_65', frameCount=1, rotated=false, x=1712, y=1464, height=16, width=16, u0=0.8359424, u1=0.8437451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_60', frameCount=1, rotated=false, x=1632, y=1464, height=16, width=16, u0=0.7968799, u1=0.8046826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_97', frameCount=1, rotated=false, x=224, y=1480, height=16, width=16, u0=0.10937988, u1=0.11718262, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_96', frameCount=1, rotated=false, x=208, y=1480, height=16, width=16, u0=0.10156738, u1=0.10937012, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_95', frameCount=1, rotated=false, x=192, y=1480, height=16, width=16, u0=0.09375488, u1=0.10155762, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_94', frameCount=1, rotated=false, x=176, y=1480, height=16, width=16, u0=0.08594238, u1=0.09374512, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_99', frameCount=1, rotated=false, x=256, y=1480, height=16, width=16, u0=0.12500489, u1=0.13280761, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_98', frameCount=1, rotated=false, x=240, y=1480, height=16, width=16, u0=0.11719238, u1=0.12499512, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_93', frameCount=1, rotated=false, x=160, y=1480, height=16, width=16, u0=0.07812988, u1=0.08593262, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_92', frameCount=1, rotated=false, x=144, y=1480, height=16, width=16, u0=0.07031738, u1=0.07812012, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_91', frameCount=1, rotated=false, x=128, y=1480, height=16, width=16, u0=0.06250488, u1=0.07030762, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_90', frameCount=1, rotated=false, x=112, y=1480, height=16, width=16, u0=0.054692384, u1=0.062495116, v0=0.72266114, v1=0.73046386} [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorShovelGem.png, java.io.FileNotFoundException [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load missing_icon_item_5634_extrautils:textures/items/microblocks.png, java.io.FileNotFoundException [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7520_itemAspect.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_105', frameCount=1, rotated=false, x=400, y=1448, height=16, width=16, u0=0.19531739, u1=0.20312011, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_104', frameCount=1, rotated=false, x=384, y=1448, height=16, width=16, u0=0.18750489, u1=0.19530761, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_107', frameCount=1, rotated=false, x=432, y=1448, height=16, width=16, u0=0.21094239, u1=0.21874511, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_106', frameCount=1, rotated=false, x=416, y=1448, height=16, width=16, u0=0.20312989, u1=0.21093261, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_109', frameCount=1, rotated=false, x=464, y=1448, height=16, width=16, u0=0.22656739, u1=0.23437011, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_108', frameCount=1, rotated=false, x=448, y=1448, height=16, width=16, u0=0.21875489, u1=0.22655761, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_101', frameCount=1, rotated=false, x=336, y=1448, height=16, width=16, u0=0.16406739, u1=0.17187011, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_100', frameCount=1, rotated=false, x=320, y=1448, height=16, width=16, u0=0.15625489, u1=0.16405761, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_103', frameCount=1, rotated=false, x=368, y=1448, height=16, width=16, u0=0.17969239, u1=0.18749511, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_102', frameCount=1, rotated=false, x=352, y=1448, height=16, width=16, u0=0.17187989, u1=0.17968261, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_116', frameCount=1, rotated=false, x=592, y=1448, height=16, width=16, u0=0.2890674, u1=0.2968701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_115', frameCount=1, rotated=false, x=576, y=1448, height=16, width=16, u0=0.2812549, u1=0.2890576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_118', frameCount=1, rotated=false, x=624, y=1448, height=16, width=16, u0=0.3046924, u1=0.3124951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_117', frameCount=1, rotated=false, x=608, y=1448, height=16, width=16, u0=0.2968799, u1=0.3046826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_119', frameCount=1, rotated=false, x=640, y=1448, height=16, width=16, u0=0.3125049, u1=0.3203076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_110', frameCount=1, rotated=false, x=496, y=1448, height=16, width=16, u0=0.24219239, u1=0.24999511, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_112', frameCount=1, rotated=false, x=528, y=1448, height=16, width=16, u0=0.2578174, u1=0.2656201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_111', frameCount=1, rotated=false, x=512, y=1448, height=16, width=16, u0=0.2500049, u1=0.2578076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_114', frameCount=1, rotated=false, x=560, y=1448, height=16, width=16, u0=0.2734424, u1=0.2812451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_113', frameCount=1, rotated=false, x=544, y=1448, height=16, width=16, u0=0.2656299, u1=0.2734326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_127', frameCount=1, rotated=false, x=784, y=1448, height=16, width=16, u0=0.3828174, u1=0.3906201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_126', frameCount=1, rotated=false, x=768, y=1448, height=16, width=16, u0=0.3750049, u1=0.3828076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_129', frameCount=1, rotated=false, x=816, y=1448, height=16, width=16, u0=0.3984424, u1=0.4062451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_128', frameCount=1, rotated=false, x=800, y=1448, height=16, width=16, u0=0.3906299, u1=0.3984326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_121', frameCount=1, rotated=false, x=688, y=1448, height=16, width=16, u0=0.3359424, u1=0.3437451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_120', frameCount=1, rotated=false, x=672, y=1448, height=16, width=16, u0=0.3281299, u1=0.3359326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_123', frameCount=1, rotated=false, x=720, y=1448, height=16, width=16, u0=0.3515674, u1=0.3593701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_122', frameCount=1, rotated=false, x=704, y=1448, height=16, width=16, u0=0.3437549, u1=0.3515576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_125', frameCount=1, rotated=false, x=752, y=1448, height=16, width=16, u0=0.3671924, u1=0.3749951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_124', frameCount=1, rotated=false, x=736, y=1448, height=16, width=16, u0=0.3593799, u1=0.3671826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_138', frameCount=1, rotated=false, x=976, y=1448, height=16, width=16, u0=0.4765674, u1=0.4843701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_137', frameCount=1, rotated=false, x=960, y=1448, height=16, width=16, u0=0.4687549, u1=0.4765576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_139', frameCount=1, rotated=false, x=992, y=1448, height=16, width=16, u0=0.4843799, u1=0.4921826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_130', frameCount=1, rotated=false, x=848, y=1448, height=16, width=16, u0=0.4140674, u1=0.4218701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_132', frameCount=1, rotated=false, x=880, y=1448, height=16, width=16, u0=0.4296924, u1=0.4374951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_131', frameCount=1, rotated=false, x=864, y=1448, height=16, width=16, u0=0.4218799, u1=0.4296826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_134', frameCount=1, rotated=false, x=912, y=1448, height=16, width=16, u0=0.4453174, u1=0.4531201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_133', frameCount=1, rotated=false, x=896, y=1448, height=16, width=16, u0=0.4375049, u1=0.4453076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_136', frameCount=1, rotated=false, x=944, y=1448, height=16, width=16, u0=0.4609424, u1=0.4687451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_135', frameCount=1, rotated=false, x=928, y=1448, height=16, width=16, u0=0.4531299, u1=0.4609326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_149', frameCount=1, rotated=false, x=1168, y=1448, height=16, width=16, u0=0.5703174, u1=0.5781201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_148', frameCount=1, rotated=false, x=1152, y=1448, height=16, width=16, u0=0.5625049, u1=0.5703076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_141', frameCount=1, rotated=false, x=1040, y=1448, height=16, width=16, u0=0.5078174, u1=0.5156201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_140', frameCount=1, rotated=false, x=1024, y=1448, height=16, width=16, u0=0.5000049, u1=0.5078076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_143', frameCount=1, rotated=false, x=1072, y=1448, height=16, width=16, u0=0.5234424, u1=0.5312451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_142', frameCount=1, rotated=false, x=1056, y=1448, height=16, width=16, u0=0.5156299, u1=0.5234326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_145', frameCount=1, rotated=false, x=1104, y=1448, height=16, width=16, u0=0.5390674, u1=0.5468701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_144', frameCount=1, rotated=false, x=1088, y=1448, height=16, width=16, u0=0.5312549, u1=0.5390576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_147', frameCount=1, rotated=false, x=1136, y=1448, height=16, width=16, u0=0.5546924, u1=0.5624951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_146', frameCount=1, rotated=false, x=1120, y=1448, height=16, width=16, u0=0.5468799, u1=0.5546826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_159', frameCount=1, rotated=false, x=1344, y=1448, height=16, width=16, u0=0.6562549, u1=0.6640576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_152', frameCount=1, rotated=false, x=1232, y=1448, height=16, width=16, u0=0.6015674, u1=0.6093701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_151', frameCount=1, rotated=false, x=1216, y=1448, height=16, width=16, u0=0.5937549, u1=0.6015576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_154', frameCount=1, rotated=false, x=1264, y=1448, height=16, width=16, u0=0.6171924, u1=0.6249951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_153', frameCount=1, rotated=false, x=1248, y=1448, height=16, width=16, u0=0.6093799, u1=0.6171826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_156', frameCount=1, rotated=false, x=1296, y=1448, height=16, width=16, u0=0.6328174, u1=0.6406201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_155', frameCount=1, rotated=false, x=1280, y=1448, height=16, width=16, u0=0.6250049, u1=0.6328076, v0=0.70703614, v1=0.71483886} [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7395_focusXPDrain.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_158', frameCount=1, rotated=false, x=1328, y=1448, height=16, width=16, u0=0.6484424, u1=0.6562451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_157', frameCount=1, rotated=false, x=1312, y=1448, height=16, width=16, u0=0.6406299, u1=0.6484326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_150', frameCount=1, rotated=false, x=1200, y=1448, height=16, width=16, u0=0.5859424, u1=0.5937451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_163', frameCount=1, rotated=false, x=1424, y=1448, height=16, width=16, u0=0.6953174, u1=0.7031201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_162', frameCount=1, rotated=false, x=1408, y=1448, height=16, width=16, u0=0.6875049, u1=0.6953076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_165', frameCount=1, rotated=false, x=1456, y=1448, height=16, width=16, u0=0.7109424, u1=0.7187451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_164', frameCount=1, rotated=false, x=1440, y=1448, height=16, width=16, u0=0.7031299, u1=0.7109326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_167', frameCount=1, rotated=false, x=1488, y=1448, height=16, width=16, u0=0.7265674, u1=0.7343701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_166', frameCount=1, rotated=false, x=1472, y=1448, height=16, width=16, u0=0.7187549, u1=0.7265576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_169', frameCount=1, rotated=false, x=1520, y=1448, height=16, width=16, u0=0.7421924, u1=0.7499951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_168', frameCount=1, rotated=false, x=1504, y=1448, height=16, width=16, u0=0.7343799, u1=0.7421826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_161', frameCount=1, rotated=false, x=1392, y=1448, height=16, width=16, u0=0.6796924, u1=0.6874951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_160', frameCount=1, rotated=false, x=1376, y=1448, height=16, width=16, u0=0.6718799, u1=0.6796826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_174', frameCount=1, rotated=false, x=1616, y=1448, height=16, width=16, u0=0.7890674, u1=0.7968701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_173', frameCount=1, rotated=false, x=1600, y=1448, height=16, width=16, u0=0.7812549, u1=0.7890576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_176', frameCount=1, rotated=false, x=1648, y=1448, height=16, width=16, u0=0.8046924, u1=0.8124951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_175', frameCount=1, rotated=false, x=1632, y=1448, height=16, width=16, u0=0.7968799, u1=0.8046826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_178', frameCount=1, rotated=false, x=1680, y=1448, height=16, width=16, u0=0.8203174, u1=0.8281201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_177', frameCount=1, rotated=false, x=1664, y=1448, height=16, width=16, u0=0.8125049, u1=0.8203076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_179', frameCount=1, rotated=false, x=1696, y=1448, height=16, width=16, u0=0.8281299, u1=0.8359326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_170', frameCount=1, rotated=false, x=1552, y=1448, height=16, width=16, u0=0.7578174, u1=0.7656201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_172', frameCount=1, rotated=false, x=1584, y=1448, height=16, width=16, u0=0.7734424, u1=0.7812451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_171', frameCount=1, rotated=false, x=1568, y=1448, height=16, width=16, u0=0.7656299, u1=0.7734326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_185', frameCount=1, rotated=false, x=1808, y=1448, height=16, width=16, u0=0.8828174, u1=0.8906201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_184', frameCount=1, rotated=false, x=1792, y=1448, height=16, width=16, u0=0.8750049, u1=0.8828076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_187', frameCount=1, rotated=false, x=1840, y=1448, height=16, width=16, u0=0.8984424, u1=0.9062451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_186', frameCount=1, rotated=false, x=1824, y=1448, height=16, width=16, u0=0.8906299, u1=0.8984326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_189', frameCount=1, rotated=false, x=1872, y=1448, height=16, width=16, u0=0.9140674, u1=0.9218701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_188', frameCount=1, rotated=false, x=1856, y=1448, height=16, width=16, u0=0.9062549, u1=0.9140576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_181', frameCount=1, rotated=false, x=1744, y=1448, height=16, width=16, u0=0.8515674, u1=0.8593701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_180', frameCount=1, rotated=false, x=1728, y=1448, height=16, width=16, u0=0.8437549, u1=0.8515576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_183', frameCount=1, rotated=false, x=1776, y=1448, height=16, width=16, u0=0.8671924, u1=0.8749951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_182', frameCount=1, rotated=false, x=1760, y=1448, height=16, width=16, u0=0.8593799, u1=0.8671826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_196', frameCount=1, rotated=false, x=2000, y=1448, height=16, width=16, u0=0.9765674, u1=0.9843701, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_195', frameCount=1, rotated=false, x=1984, y=1448, height=16, width=16, u0=0.9687549, u1=0.9765576, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_198', frameCount=1, rotated=false, x=2032, y=1448, height=16, width=16, u0=0.9921924, u1=0.9999951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_197', frameCount=1, rotated=false, x=2016, y=1448, height=16, width=16, u0=0.9843799, u1=0.9921826, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_199', frameCount=1, rotated=false, x=0, y=1464, height=16, width=16, u0=4.8828124E-6, u1=0.007807617, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_190', frameCount=1, rotated=false, x=1904, y=1448, height=16, width=16, u0=0.9296924, u1=0.9374951, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_192', frameCount=1, rotated=false, x=1936, y=1448, height=16, width=16, u0=0.9453174, u1=0.9531201, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_191', frameCount=1, rotated=false, x=1920, y=1448, height=16, width=16, u0=0.9375049, u1=0.9453076, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_194', frameCount=1, rotated=false, x=1968, y=1448, height=16, width=16, u0=0.9609424, u1=0.9687451, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_193', frameCount=1, rotated=false, x=1952, y=1448, height=16, width=16, u0=0.9531299, u1=0.9609326, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='textures/enderpouch.png', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_204', frameCount=1, rotated=false, x=112, y=1464, height=16, width=16, u0=0.054692384, u1=0.062495116, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_203', frameCount=1, rotated=false, x=96, y=1464, height=16, width=16, u0=0.046879884, u1=0.054682616, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_206', frameCount=1, rotated=false, x=144, y=1464, height=16, width=16, u0=0.07031738, u1=0.07812012, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_205', frameCount=1, rotated=false, x=128, y=1464, height=16, width=16, u0=0.06250488, u1=0.07030762, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_208', frameCount=1, rotated=false, x=176, y=1464, height=16, width=16, u0=0.08594238, u1=0.09374512, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_207', frameCount=1, rotated=false, x=160, y=1464, height=16, width=16, u0=0.07812988, u1=0.08593262, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_209', frameCount=1, rotated=false, x=192, y=1464, height=16, width=16, u0=0.09375488, u1=0.10155762, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_200', frameCount=1, rotated=false, x=48, y=1464, height=16, width=16, u0=0.023442382, u1=0.031245118, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_202', frameCount=1, rotated=false, x=80, y=1464, height=16, width=16, u0=0.039067384, u1=0.046870116, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_201', frameCount=1, rotated=false, x=64, y=1464, height=16, width=16, u0=0.031254884, u1=0.039057616, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_215', frameCount=1, rotated=false, x=304, y=1464, height=16, width=16, u0=0.14844239, u1=0.15624511, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_214', frameCount=1, rotated=false, x=288, y=1464, height=16, width=16, u0=0.14062989, u1=0.14843261, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_217', frameCount=1, rotated=false, x=336, y=1464, height=16, width=16, u0=0.16406739, u1=0.17187011, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_216', frameCount=1, rotated=false, x=320, y=1464, height=16, width=16, u0=0.15625489, u1=0.16405761, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_219', frameCount=1, rotated=false, x=368, y=1464, height=16, width=16, u0=0.17969239, u1=0.18749511, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_218', frameCount=1, rotated=false, x=352, y=1464, height=16, width=16, u0=0.17187989, u1=0.17968261, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_211', frameCount=1, rotated=false, x=240, y=1464, height=16, width=16, u0=0.11719238, u1=0.12499512, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_210', frameCount=1, rotated=false, x=224, y=1464, height=16, width=16, u0=0.10937988, u1=0.11718262, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_213', frameCount=1, rotated=false, x=272, y=1464, height=16, width=16, u0=0.13281739, u1=0.14062011, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_212', frameCount=1, rotated=false, x=256, y=1464, height=16, width=16, u0=0.12500489, u1=0.13280761, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_226', frameCount=1, rotated=false, x=496, y=1464, height=16, width=16, u0=0.24219239, u1=0.24999511, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_225', frameCount=1, rotated=false, x=480, y=1464, height=16, width=16, u0=0.23437989, u1=0.24218261, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_228', frameCount=1, rotated=false, x=528, y=1464, height=16, width=16, u0=0.2578174, u1=0.2656201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_227', frameCount=1, rotated=false, x=512, y=1464, height=16, width=16, u0=0.2500049, u1=0.2578076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_229', frameCount=1, rotated=false, x=544, y=1464, height=16, width=16, u0=0.2656299, u1=0.2734326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_220', frameCount=1, rotated=false, x=400, y=1464, height=16, width=16, u0=0.19531739, u1=0.20312011, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_222', frameCount=1, rotated=false, x=432, y=1464, height=16, width=16, u0=0.21094239, u1=0.21874511, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_221', frameCount=1, rotated=false, x=416, y=1464, height=16, width=16, u0=0.20312989, u1=0.21093261, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_224', frameCount=1, rotated=false, x=464, y=1464, height=16, width=16, u0=0.22656739, u1=0.23437011, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_223', frameCount=1, rotated=false, x=448, y=1464, height=16, width=16, u0=0.21875489, u1=0.22655761, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_237', frameCount=1, rotated=false, x=688, y=1464, height=16, width=16, u0=0.3359424, u1=0.3437451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_236', frameCount=1, rotated=false, x=672, y=1464, height=16, width=16, u0=0.3281299, u1=0.3359326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_239', frameCount=1, rotated=false, x=720, y=1464, height=16, width=16, u0=0.3515674, u1=0.3593701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_238', frameCount=1, rotated=false, x=704, y=1464, height=16, width=16, u0=0.3437549, u1=0.3515576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_231', frameCount=1, rotated=false, x=592, y=1464, height=16, width=16, u0=0.2890674, u1=0.2968701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_230', frameCount=1, rotated=false, x=576, y=1464, height=16, width=16, u0=0.2812549, u1=0.2890576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_233', frameCount=1, rotated=false, x=624, y=1464, height=16, width=16, u0=0.3046924, u1=0.3124951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_232', frameCount=1, rotated=false, x=608, y=1464, height=16, width=16, u0=0.2968799, u1=0.3046826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_235', frameCount=1, rotated=false, x=656, y=1464, height=16, width=16, u0=0.3203174, u1=0.3281201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_234', frameCount=1, rotated=false, x=640, y=1464, height=16, width=16, u0=0.3125049, u1=0.3203076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_248', frameCount=1, rotated=false, x=880, y=1464, height=16, width=16, u0=0.4296924, u1=0.4374951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_247', frameCount=1, rotated=false, x=864, y=1464, height=16, width=16, u0=0.4218799, u1=0.4296826, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_249', frameCount=1, rotated=false, x=896, y=1464, height=16, width=16, u0=0.4375049, u1=0.4453076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_240', frameCount=1, rotated=false, x=752, y=1464, height=16, width=16, u0=0.3671924, u1=0.3749951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_242', frameCount=1, rotated=false, x=784, y=1464, height=16, width=16, u0=0.3828174, u1=0.3906201, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_241', frameCount=1, rotated=false, x=768, y=1464, height=16, width=16, u0=0.3750049, u1=0.3828076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_244', frameCount=1, rotated=false, x=816, y=1464, height=16, width=16, u0=0.3984424, u1=0.4062451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_243', frameCount=1, rotated=false, x=800, y=1464, height=16, width=16, u0=0.3906299, u1=0.3984326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_246', frameCount=1, rotated=false, x=848, y=1464, height=16, width=16, u0=0.4140674, u1=0.4218701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_245', frameCount=1, rotated=false, x=832, y=1464, height=16, width=16, u0=0.4062549, u1=0.4140576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_251', frameCount=1, rotated=false, x=944, y=1464, height=16, width=16, u0=0.4609424, u1=0.4687451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_250', frameCount=1, rotated=false, x=928, y=1464, height=16, width=16, u0=0.4531299, u1=0.4609326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_253', frameCount=1, rotated=false, x=976, y=1464, height=16, width=16, u0=0.4765674, u1=0.4843701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_252', frameCount=1, rotated=false, x=960, y=1464, height=16, width=16, u0=0.4687549, u1=0.4765576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_255', frameCount=1, rotated=false, x=1008, y=1464, height=16, width=16, u0=0.4921924, u1=0.4999951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_254', frameCount=1, rotated=false, x=992, y=1464, height=16, width=16, u0=0.4843799, u1=0.4921826, v0=0.71484864, v1=0.72265136} [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_6322_Necronomicon.png, java.io.FileNotFoundException [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorSwordGem.png, java.io.FileNotFoundException [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorAxeGem.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_0', frameCount=1, rotated=false, x=272, y=1448, height=16, width=16, u0=0.13281739, u1=0.14062011, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_3', frameCount=1, rotated=false, x=1088, y=1464, height=16, width=16, u0=0.5312549, u1=0.5390576, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_4', frameCount=1, rotated=false, x=1264, y=1464, height=16, width=16, u0=0.6171924, u1=0.6249951, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_1', frameCount=1, rotated=false, x=288, y=1448, height=16, width=16, u0=0.14062989, u1=0.14843261, v0=0.70703614, v1=0.71483886} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_2', frameCount=1, rotated=false, x=16, y=1464, height=16, width=16, u0=0.007817383, u1=0.015620117, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_7', frameCount=1, rotated=false, x=1792, y=1464, height=16, width=16, u0=0.8750049, u1=0.8828076, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_8', frameCount=1, rotated=false, x=1968, y=1464, height=16, width=16, u0=0.9609424, u1=0.9687451, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_5', frameCount=1, rotated=false, x=1440, y=1464, height=16, width=16, u0=0.7031299, u1=0.7109326, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_6', frameCount=1, rotated=false, x=1616, y=1464, height=16, width=16, u0=0.7890674, u1=0.7968701, v0=0.71484864, v1=0.72265136} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_9', frameCount=1, rotated=false, x=96, y=1480, height=16, width=16, u0=0.046879884, u1=0.054682616, v0=0.72266114, v1=0.73046386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_19', frameCount=1, rotated=false, x=48, y=904, height=16, width=16, u0=0.023442382, u1=0.031245118, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_18', frameCount=1, rotated=false, x=32, y=904, height=16, width=16, u0=0.015629882, u1=0.023432618, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_17', frameCount=1, rotated=false, x=16, y=904, height=16, width=16, u0=0.007817383, u1=0.015620117, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_16', frameCount=1, rotated=false, x=0, y=904, height=16, width=16, u0=4.8828124E-6, u1=0.007807617, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_20', frameCount=1, rotated=false, x=80, y=904, height=16, width=16, u0=0.039067384, u1=0.046870116, v0=0.44141114, v1=0.44921386} [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_5607_extracells.pattern.crafting.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_59', frameCount=1, rotated=false, x=720, y=904, height=16, width=16, u0=0.3515674, u1=0.3593701, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_58', frameCount=1, rotated=false, x=704, y=904, height=16, width=16, u0=0.3437549, u1=0.3515576, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_55', frameCount=1, rotated=false, x=656, y=904, height=16, width=16, u0=0.3203174, u1=0.3281201, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_54', frameCount=1, rotated=false, x=640, y=904, height=16, width=16, u0=0.3125049, u1=0.3203076, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_57', frameCount=1, rotated=false, x=688, y=904, height=16, width=16, u0=0.3359424, u1=0.3437451, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_56', frameCount=1, rotated=false, x=672, y=904, height=16, width=16, u0=0.3281299, u1=0.3359326, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_62', frameCount=1, rotated=false, x=768, y=904, height=16, width=16, u0=0.3750049, u1=0.3828076, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_61', frameCount=1, rotated=false, x=752, y=904, height=16, width=16, u0=0.3671924, u1=0.3749951, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_63', frameCount=1, rotated=false, x=784, y=904, height=16, width=16, u0=0.3828174, u1=0.3906201, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_60', frameCount=1, rotated=false, x=736, y=904, height=16, width=16, u0=0.3593799, u1=0.3671826, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_48', frameCount=1, rotated=false, x=544, y=904, height=16, width=16, u0=0.2656299, u1=0.2734326, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_47', frameCount=1, rotated=false, x=528, y=904, height=16, width=16, u0=0.2578174, u1=0.2656201, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_49', frameCount=1, rotated=false, x=560, y=904, height=16, width=16, u0=0.2734424, u1=0.2812451, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_44', frameCount=1, rotated=false, x=480, y=904, height=16, width=16, u0=0.23437989, u1=0.24218261, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_43', frameCount=1, rotated=false, x=464, y=904, height=16, width=16, u0=0.22656739, u1=0.23437011, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_46', frameCount=1, rotated=false, x=512, y=904, height=16, width=16, u0=0.2500049, u1=0.2578076, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_45', frameCount=1, rotated=false, x=496, y=904, height=16, width=16, u0=0.24219239, u1=0.24999511, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_51', frameCount=1, rotated=false, x=592, y=904, height=16, width=16, u0=0.2890674, u1=0.2968701, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_50', frameCount=1, rotated=false, x=576, y=904, height=16, width=16, u0=0.2812549, u1=0.2890576, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_53', frameCount=1, rotated=false, x=624, y=904, height=16, width=16, u0=0.3046924, u1=0.3124951, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_52', frameCount=1, rotated=false, x=608, y=904, height=16, width=16, u0=0.2968799, u1=0.3046826, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_37', frameCount=1, rotated=false, x=368, y=904, height=16, width=16, u0=0.17969239, u1=0.18749511, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_36', frameCount=1, rotated=false, x=352, y=904, height=16, width=16, u0=0.17187989, u1=0.17968261, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_39', frameCount=1, rotated=false, x=400, y=904, height=16, width=16, u0=0.19531739, u1=0.20312011, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_38', frameCount=1, rotated=false, x=384, y=904, height=16, width=16, u0=0.18750489, u1=0.19530761, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_33', frameCount=1, rotated=false, x=304, y=904, height=16, width=16, u0=0.14844239, u1=0.15624511, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_32', frameCount=1, rotated=false, x=288, y=904, height=16, width=16, u0=0.14062989, u1=0.14843261, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_35', frameCount=1, rotated=false, x=336, y=904, height=16, width=16, u0=0.16406739, u1=0.17187011, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_34', frameCount=1, rotated=false, x=320, y=904, height=16, width=16, u0=0.15625489, u1=0.16405761, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_40', frameCount=1, rotated=false, x=416, y=904, height=16, width=16, u0=0.20312989, u1=0.21093261, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_42', frameCount=1, rotated=false, x=448, y=904, height=16, width=16, u0=0.21875489, u1=0.22655761, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_41', frameCount=1, rotated=false, x=432, y=904, height=16, width=16, u0=0.21094239, u1=0.21874511, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_29', frameCount=1, rotated=false, x=224, y=904, height=16, width=16, u0=0.10937988, u1=0.11718262, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_26', frameCount=1, rotated=false, x=176, y=904, height=16, width=16, u0=0.08594238, u1=0.09374512, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_25', frameCount=1, rotated=false, x=160, y=904, height=16, width=16, u0=0.07812988, u1=0.08593262, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_28', frameCount=1, rotated=false, x=208, y=904, height=16, width=16, u0=0.10156738, u1=0.10937012, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_27', frameCount=1, rotated=false, x=192, y=904, height=16, width=16, u0=0.09375488, u1=0.10155762, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_22', frameCount=1, rotated=false, x=112, y=904, height=16, width=16, u0=0.054692384, u1=0.062495116, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_21', frameCount=1, rotated=false, x=96, y=904, height=16, width=16, u0=0.046879884, u1=0.054682616, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_24', frameCount=1, rotated=false, x=144, y=904, height=16, width=16, u0=0.07031738, u1=0.07812012, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_23', frameCount=1, rotated=false, x=128, y=904, height=16, width=16, u0=0.06250488, u1=0.07030762, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_31', frameCount=1, rotated=false, x=272, y=904, height=16, width=16, u0=0.13281739, u1=0.14062011, v0=0.44141114, v1=0.44921386} [OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_30', frameCount=1, rotated=false, x=256, y=904, height=16, width=16, u0=0.12500489, u1=0.13280761, v0=0.44141114, v1=0.44921386} [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7386_focusTelekinesis.png, java.io.FileNotFoundException [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_5604_extracells.fluid.item.png, java.io.FileNotFoundException [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7412_focusShadowbeam.png, java.io.FileNotFoundException [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0} [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/itemUpgrade/LogicController.png, java.io.FileNotFoundException [20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7519_relocator.png, java.io.FileNotFoundException [20:10:16] [Client thread/ERROR]: Using missing texture, unable to load buildcraft:textures/items/triggers/trigger_machine_active.png, java.io.FileNotFoundException [20:10:16] [Client thread/ERROR]: Using missing texture, unable to load alchemicalwizardry:textures/items/SigilOfTheFastMiner.png, java.io.FileNotFoundException [20:10:16] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_6324_ItemScytheBone.png, java.io.FileNotFoundException [OptiFine] Texture size: textures/items, 2048x2048 [20:10:18] [Client thread/INFO]: Created: 2048x2048 textures/items-atlas [20:10:18] [Client thread/INFO]: Removed 0 missing texture stacktraces. Tada! [20:10:18] [Client thread/INFO]: Calling late init for mod VoxelMenu [20:10:18] [Client thread/INFO]: FBO capability is supported, enabling transitions [20:10:18] [Client thread/INFO]: Injecting redirect callback for drawSlotBorders in class net.minecraft.client.gui.GuiSlot [20:10:18] [Client thread/INFO]: Calling late init for mod VoxelMap

[20:10:18] [Client thread/WARN]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML! [20:10:18] [Client thread/WARN]: Offendor: com/thevoxelbox/voxelmap/c/h.if()V [20:10:18] [Client thread/WARN]: Use FMLCommonHandler.exitJava instead

[20:10:18] [Client thread/WARN]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML! [20:10:18] [Client thread/WARN]: Offendor: com/thevoxelbox/voxelmap/c/h.for()V [20:10:18] [Client thread/WARN]: Use FMLCommonHandler.exitJava instead

[20:10:19] [Client thread/INFO]: [com.thevoxelbox.voxelmap.k::-1]: could not get entityRenderMap [20:10:19] [Client thread/INFO]: Created: 256x128 waypoints-atlas [20:10:19] [Client thread/INFO]: Created: 128x128 chooser-atlas [20:10:19] [Client thread/INFO]: Created: 512x256 mobs-atlas [20:10:19] [Client thread/INFO]: Baking listener list for ViewportListener with 0 listeners [20:10:19] [Client thread/INFO]: Sound handler reload inhibit removed [20:10:19] [Client thread/INFO]: Reloading sound handler

[20:10:19] [Client thread/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down... [20:10:20] [Client thread/INFO]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com

[20:10:20] [Sound Library Loader/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem... [20:10:20] [Thread-29/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL

[20:10:20] [Thread-29/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized. [20:10:20] [Client thread/INFO]: Baking listener list for GameLoopListener with 0 listeners [20:10:20] [Client thread/INFO]: Baking listener list for RenderListener with 1 listeners

[20:10:20] [Sound Library Loader/INFO]: Sound engine started [OptiFine] Reloading custom textures [OptiFine] Loading custom colors: textures/colormap/grass.png [OptiFine] Loading custom colors: textures/colormap/foliage.png [20:10:20] [Client thread/INFO]: [micdoodle8.mods.miccore.MicdoodleTransformer:printLog:1989]: Galacticraft successfully injected bytecode into: RenderPlayerOF (1 / 1) #

A fatal error has been detected by the Java Runtime Environment:

#

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffff20a2624, pid=5556, tid=6096

#

JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)

Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)

Problematic frame:

C [ig75icd64.dll+0x12624]

#

Failed to write core dump. Minidumps are not enabled by default on client versions of Windows

#

An error report file with more information is saved as:

C:\ProgramData\MultiMinecraft2\Instancias\6.minecraft\hs_err_pid5556.log

#

If you would like to submit a bug report, please visit:

http://bugreport.sun.com/bugreport/crash.jsp

The crash happened outside the Java Virtual Machine in native code.

See problematic frame for where to report the bug.

# AL lib: (EE) alc_cleanup: 1 device not closed Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

ferxexes commented 7 years ago

sorry me equivoque este es de lesdm