HeisenBugDev / QuantumCraft

Yet another minecraft tech mod that ends with -craft.
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List of Bugs/Requests/Things #155

Closed 540howdy closed 9 years ago

540howdy commented 10 years ago

So far the mod is pretty fun

Bugs

Why is this better than any other tech mod?

The theme of it is not complete and it doesn't add machines that completely make your game experience more enjoyable yet (at least not as much any ThermalExp) but it is adding some cool things that should catch on (IN WORLD GUIs!)

Okay I think I'm done, nice mod so far looking forward to seeing it in the future. Thanks

hunterboerner commented 10 years ago

Ok, just noticed that if you break the tunneler, the block thingies won't go away. Trying to fix, not working. This is very laggy anyway so I think I'm going to remove it for now (just disable) because it doesn't look or work good.

hunterboerner commented 10 years ago

@540howdy, try build 366 http://heisenbugdev.com/downloads. @sammko, you may also like the new in world guis. Just put your crosshairs on a machine (ION Scanner is most interesting). What do yer think? :rabbit2:

sammko commented 10 years ago

In-world GUIS? sounds cool! I'm probably gonna go home tomorrow or the day after so I will check it out then On Dec 27, 2013 12:27 AM, "Theron Boerner" notifications@github.com wrote:

@540howdy https://github.com/540howdy, try build 366 http://heisenbugdev.com/downloads. @sammko https://github.com/sammko, you may also like the new in world guis. Just put your crosshairs on a machine (ION Scanner is most interesting). What do yer think? [image: :rabbit2:]

— Reply to this email directly or view it on GitHubhttps://github.com/HeisenBugDev/QuantumCraft/issues/155#issuecomment-31240187 .

hunterboerner commented 10 years ago

2013-12-26_17 35 53

Mmmmmm. Look at that screenshot!

sammko commented 10 years ago

Oh that's so cool

hunterboerner commented 10 years ago

Yeah, the idea came from RS485/Logisticspipes which has something like that but it's more of a hidden feature (theirs is MUCH more complex, including buttonz). This is always there rather than being really hard to find.

hunterboerner commented 10 years ago

The ION tunneler is pretty unclear when it's mining. Maybe a laser or a visual to show that's it doing something?

@540howdy, does the latest build fix this? If you look at the block it gives you info (blocks left...)

The ION Scanner should also receive a visual.

Maybe a scanning blue laser coming from it? @sammko gets this one.

It seems I am able to run as many machines as I want on a single power line from a single generator with 0 energy decrease in efficiency. If this is right, may want to tweak it a bit

Don't have any ideas on a unique way to solve this. Don't think it's really a problem

Energy comes in the form of an ore found in the ground. This is your chance to create an energy system unique from other mods, one that's renewable.

Any more ideas other than the current #162 (QIG)?

BTW @540howdy, I edited your original post to add formatting to it. Visit here if you need any more help with it: https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet or ask me.

LordFokas commented 10 years ago

you can limit how much power each power source can emit every tick.

hunterboerner commented 10 years ago

@LordFokas, I don't think that's a good way to handle it. Things like the capacitor need to be giving all it's got.

hunterboerner commented 10 years ago

Finished the QIG guys.

hunterboerner commented 10 years ago

Bug with guis:

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