I im sugesting that when you click on a ingredient it puts a blueprint with a constant combinater that has a signal set with the ingredients that was just clicked on.
To clarify when clicking on this
you end up with a blueprint like this:
BP string : 0eNqNUMtqwzAQ/Jc5ywELp471K6UEOdm2C/LKyOtQY/TvkdxLTqXHWea5O8aw0pxYFG4H36IscO87Fv4SH+pNt5ngwEoTDMRPFVWeetHmFqeRxWtMyAYsd/qBa/OHAYmyMv3aHWC7yjqNlArhTyODOS5FG6XmF79hOJ0NNrims/Z0LkFFpimG60jf/sFFU4ifHJTSv+pzitLMwSvhMFvr/Pa1f64TDpF7eZHBoyQcxeyl7frB9v1b1/b2kvMTktluzg==
Why?
I like to anotate my belts when designing blueprints and this coud make my workflow somewhat easyer.
I im sugesting that when you click on a ingredient it puts a blueprint with a constant combinater that has a signal set with the ingredients that was just clicked on.
To clarify when clicking on this
you end up with a blueprint like this:
![grafik](https://github.com/Helfima/helmod/assets/61471064/38cbe4e8-f125-45e8-82db-6280bb6fd846)
BP string :
0eNqNUMtqwzAQ/Jc5ywELp471K6UEOdm2C/LKyOtQY/TvkdxLTqXHWea5O8aw0pxYFG4H36IscO87Fv4SH+pNt5ngwEoTDMRPFVWeetHmFqeRxWtMyAYsd/qBa/OHAYmyMv3aHWC7yjqNlArhTyODOS5FG6XmF79hOJ0NNrims/Z0LkFFpimG60jf/sFFU4ifHJTSv+pzitLMwSvhMFvr/Pa1f64TDpF7eZHBoyQcxeyl7frB9v1b1/b2kvMTktluzg==
Why? I like to anotate my belts when designing blueprints and this coud make my workflow somewhat easyer.
Thank you if you do this.