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To ensure a smooth experience during matchmaking, there should be an auto-start mechanism once the room is full. For gas fees, if the game starts automatically, the last person to join the room should cover the gas cost. If the room owner manually starts the game, they should pay the gas fee.
But you did not explain the reason for that the one who pays the gas for starting a game should be the last player instead of the room creator. Since the room creator has already taken the burden of creating a waiting room, I recommend that the additional gas used for starting a game is paid by the room creator too. I think we would benefit from it in the future when we have a reimbursement mechanism.
To ensure a smooth experience during matchmaking, there should be an auto-start mechanism once the room is full. For gas fees, if the game starts automatically, the last person to join the room should cover the gas cost. If the room owner manually starts the game, they should pay the gas fee.
But you did not explain the reason for that the one who pays the gas for starting a game should be the last player instead of the room creator. Since the room creator has already taken the burden of creating a waiting room, I recommend that the additional gas used for starting a game is paid by the room creator too. I think we would benefit from it in the future when we have a reimbursement mechanism.
It would be ideal if the game could auto-start upon reaching max capacity and have the room owner cover the gas fees. The current solution we thought of is having the last player who joined pay for the gas when auto-starting. There may be better approaches to handle this
To ensure a smooth experience during matchmaking, there should be an auto-start mechanism once the room is full. For gas fees, if the game starts automatically, the last person to join the room should cover the gas cost. If the room owner manually starts the game, they should pay the gas fee.