Closed lemming104 closed 3 months ago
I was working on it as you were typing this up. Got a little push happy today. Should be fixed with the latest push.
Cool, didn't know whether you'd noticed it yet and thought it was best to point it out before it got buried under other commits. :)
Yes, appears to be fixed in d1f619be73d508a198d9f1224f7e46aa1ab82efc.
The changes introduced by commit 60da84494e9e9f89acfbee34955d77c47b545e9a cause some strange rendering defects on doors and elevators.
This can be easily seen on E1M1 of Doom. Just open the first door on the main path through the level.
I've attached two pictures of the phenomenon I am describing in point 2. If you flip back and forth between them, you can see the texture jiggle.