When the user attempts to save a game, we now provide them an opportunity to edit its name.
If it is a NEW saved game, or an existing saved game where the name has NOT been customized (that is, the name is the same as the previous map name), create a new default name based on the current map name.
If the user is attempting to overwrite an existing saved game with a customized name, preserve its name and let them edit it from there.
Do not allow the user to overwrite autosaves, either through Quick Save or through the menu. This is just asking for trouble if we ever implement an autosave rotation/limit.
When the user attempts to save a game, we now provide them an opportunity to edit its name.