Closed wielandb closed 6 months ago
I would prefer a single quest with quest settings, so the user can choose whether they want the quest to be asked if capacity:disabled=yes
. The default disabled message can be used to point the user to the settings.
The quest form then could always allow yes/no, and entering a number. yes
option should be removed if current tagging is capacity:disabled=yes
.
A drawback of this approach is that when the user has set to ask for capacity:disabled=yes
and answers with yes
, the quest will be asked again immediately.
There could be a simple warning about this in the quest settings, or the quest could be hidden automatically so it will not show again. Maybe there could even be a choice in the quest settings, but probably that's not necessary.
My approach would be the following:
!capacity:disabled
for the quest selection but point the user to the possibility to change it to !capacity:disabled or capacity:disabled = yes
in the default disabled message if they want to be asked to specify the precise amountcapacity:disabled=yes
Sounds good!
Fixed in #497
General
I would like to implement a quest asking for
capacity:disabled=*
but I am opening this issue 'cause I am unsure if I should split it into two quests.Two quests:
!capacity:disabled
)capacity:disabled=yes/no
capacity:disabled=yes
)capacity:disabled=number
One quest:
!capacity:disabled
)capacity:disabled=no/number
Pros and cons for doing two quests:
Checklist
Checklist for quest suggestions (see guidelines):
Ideas for implementation
Metadata needed:
none
Proposed UI:
I would copy the UI from a yes/no quest and/or the bicycle parking capacity quest.