I think it would be more fitting if the distance from the player to each zombie killed with a throwable was added to a total, and once that total reaches a limit (say, 200u), the mission would be completed. It would encourage players to try for long-range kills to finish the mission faster, which I feel fits the name better.
I think it would be more fitting if the distance from the player to each zombie killed with a throwable was added to a total, and once that total reaches a limit (say, 200u), the mission would be completed. It would encourage players to try for long-range kills to finish the mission faster, which I feel fits the name better.