HelixNebulaStudio / RiseOfTheDead

https://www.roblox.com/games/54092940/Rise-of-the-Dead-Dev-Branch
14 stars 0 forks source link

Conquerer's Haki Added? (Zombies disappear when you get into close proximity with them.) Might be severe. #543

Closed starlintons closed 14 hours ago

starlintons commented 5 days ago

https://github.com/HelixNebulaStudio/RiseOfTheDead/assets/171533555/a8777e4b-0068-4cca-bd46-cc43043f99cf

Does not seem to effect all the zombies, but a good chunk of them just disappear.

Leroy8888 commented 5 days ago

Is this an issue in all worlds? Including raids and survivals?

starlintons commented 5 days ago

Don't know, only tested in community as of now. Although I've seen other people in global chat complaining about the same issue, probably in other places.

Leroy8888 commented 5 days ago

This issue is exclusive to residentials. See mentioned issue.

ShatteredVoidCrystal commented 3 days ago

hes hacking this has to be 100000% kill aura 💯💯💯

MXKhronos commented 23 hours ago

Does this still happen in 2.1.16? I can not begin to fathom what could be causing this.

MrPigZ commented 18 hours ago

I havent experienced this after 2.1.16 update.

Leroy8888 commented 14 hours ago

This issue should be fixed in the branch version (and seems to be) as it was tied to issue #541. A commit (99bebe1) was done to fix this issue.

This issue was caused by Nate, which constantly seemed to respawn when attempting to attack Robert or Joseph. When this occured, zombies that would agro would despawn. If Nate was busy shooting either Robert or Joseph during this, the zombies wouldn't despawn.