HellFirePvP / CustomMobs

CustomMobs v4.16
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[Suggestion] Multiple drops of same type, mobs spawning without a player around... #21

Open Knautiluz opened 8 years ago

Knautiluz commented 8 years ago

Multiple drops of same type, example: bow, bow with flame enchantment. Mobs only spawn if i near the area, if you can, try one way to spawn monster without need of me around spawn area...

HellFirePvP commented 8 years ago

So why would you want to spawn mobs if noone is close to that location?

Knautiluz commented 8 years ago

Hello Hellfire, to create mobs as bosses for example, then i can set one cooldown of 3600 seconds, rare loots... ^^

HellFirePvP commented 8 years ago

Hmmm... yea.. well the /crespawn stuff is able to spawn mobs in unloaded chunks and loads the chunk specifically for that mob.

So that paired with disabling the config option "removeCustomMobsOnChunkUnload" as well as the limited mob ("removeLimitedMobsOnChunkUnload") counterpart, you technically are able to do that. However, that comes at the cost of the possible problems you might encounter with mob limits at some point, so i suppose that solution is not really great; anyway, that's the way you should go for that i guess, or at least what i might add does enable that solution. kinda.

Knautiluz commented 8 years ago

Hohoho thanks ^^