Closed SuperPou1 closed 1 year ago
Are you using the updated ResourceID mapping generated by BounceComposer?
yeah, it's automatically updated
I just tried doing what you described and everything works as expected so it must've been something wrong on your end.
another thing i observed, when i change the level name to for example level_campaign001.rlef the game works as intended so that's kinda weird
wierd, i tried to do it again and now it works every time, even tho i didn't really change anything in what i did
okay, i tried to revert the original name and recomposed with bouncetools, and now i'm getting the same errors as i did in the beginning, so this must be some bug with bouncetools or maybe even netbeans. try for yourself.
I did that as well and all is in order. The process is the same every time so there isn't a possibility of BounceTools being the culprit. If I had to guess you probably didn't rebuild the project properly or have something out or sync between the IDE and Composer.
i figured it out. using "clean and build" fixes the issue!
i tried to rename the first chapter file (level_campaign01.rlef) to level_test.rlef, then i recomposed resources, edited LEVEL_RESIDS in bouncegame to reflect the new level name, and that caused the game to not load the level at all and this error appears:
after that error, this error is constantly repeating:
any idea why this is happening? do these level names really have a meaning?