Now the game can read the beatmap file (.rkb) file and the beatmap test collection will create a beatmap with random note.
From this point, since this PR I planned to start dropping the usage of test beatmap collection. This PR also start import the test collection to the game on first launch and next time the game will not add the test collection to the beatmap database, next time it will read the test beatmap from the game's storage instead. (So now when you delete the test beatmap from the game storage it will disappear too)
After implement basic gameplay on #15 this PR add a final setting screen and the real playfield screen.
https://github.com/HelloYeew/renako/assets/68165621/b417b5b9-42c1-4f84-ada9-33e46849359e
Now the game can read the beatmap file (.rkb) file and the beatmap test collection will create a beatmap with random note.
From this point, since this PR I planned to start dropping the usage of test beatmap collection. This PR also start import the test collection to the game on first launch and next time the game will not add the test collection to the beatmap database, next time it will read the test beatmap from the game's storage instead. (So now when you delete the test beatmap from the game storage it will disappear too)