During refactor something just notice that somehow we still hard code this enum and not use anywhere since we already change the color a really long time ago so just remove this. The old beatmap will not effected by this change since we now mostly depend on difficulty level that's double to do thing on beatmap.
During refactor something just notice that somehow we still hard code this enum and not use anywhere since we already change the color a really long time ago so just remove this. The old beatmap will not effected by this change since we now mostly depend on difficulty level that's
double
to do thing on beatmap.