We use ranged chat and we also have a channel called "shout", which is basically a global-chat.
Sometimes the when the player uses the "shout" channel (sent using ! prefix), the message is not sent, though we have an external plugin which logs Chat events and it seems to see that the message was sent.
The issue is when the message is not sent in the shout channel, the player types the message regularly in "default" channel, it sends it into the "shout" channel instead.
Not sure if that's due to my modifications (though there weren't that many) or it's an actual bug with the plugin.
Just leaving this here in case anyone else encounters it.
We encountered a weird issue regarding channels.
We use ranged chat and we also have a channel called "shout", which is basically a global-chat. Sometimes the when the player uses the "shout" channel (sent using
!
prefix), the message is not sent, though we have an external plugin which logs Chat events and it seems to see that the message was sent.The issue is when the message is not sent in the shout channel, the player types the message regularly in "default" channel, it sends it into the "shout" channel instead.
Not sure if that's due to my modifications (though there weren't that many) or it's an actual bug with the plugin. Just leaving this here in case anyone else encounters it.