Add a new argument ${anvil_input} that would allow menu designers use the text entered by players inside the anvil text box.
The $ would be used just to not break old menus in the small chance that they have arguments called anvil_input. This might not be that big of a deal. To be discussed.
Add a new argument
${anvil_input}
that would allow menu designers use the text entered by players inside the anvil text box.The
$
would be used just to not break old menus in the small chance that they have arguments calledanvil_input
. This might not be that big of a deal. To be discussed.