Hercules is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. Hercules is a continuation of the original Athena project.
in Official there are no 5 secs invulnerability on positive/negative targeted skills.
~ In Hercules upon respawning there is a 5 secs invulnerability.
~ In Official you will be affected by targeted skills (example Dispell, Absorb Spirit Sphere etc.) once you respawn without 5 secs invulnerability as long as the skill has no damage.
in Official there are no 5 secs invulnerability on positive/negative targeted skills.
~ In Hercules upon respawning there is a 5 secs invulnerability. ~ In Official you will be affected by targeted skills (example Dispell, Absorb Spirit Sphere etc.) once you respawn without 5 secs invulnerability as long as the skill has no damage.