Closed GoogleCodeExporter closed 9 years ago
Also all updates to Win 7 and NVIDIA GTX 670 have been applied up to 10/24/2013
Original comment by bernardc...@gmail.com
on 25 Oct 2013 at 4:53
The only problems i could notice, were related to the depth buffer, as cah4e3
entitled it.
Everything else looks pretty awesome.
Original comment by alex326...@gmail.com
on 25 Oct 2013 at 6:15
As you can see, there are lots missing in VF4 Evolution ver B. I'm using DX11
plug-in and only 1x res and 64 layers but same with less layers and 2x res or
3x res. Alex326 what plugin you using and how many layers? Any other setting I
may be missing? Also you using nvidia or ati?
Original comment by bernardc...@gmail.com
on 26 Oct 2013 at 12:13
Attachments:
clear the shaders cahce from the scache folder first
Original comment by cah4e3
on 26 Oct 2013 at 9:53
Clearing the scache folder got rid of the problem! However now in DX11
fullscreen it shows very disjointed models, but in window mode the models look
perfect. Is there a bug in fullsceen DX11 with naomi 2?
Original comment by bernardc...@gmail.com
on 26 Oct 2013 at 3:47
Turn off vsync!
Original comment by alex326...@gmail.com
on 26 Oct 2013 at 3:53
yeah
Original comment by cah4e3
on 26 Oct 2013 at 4:15
DON'T PUT THE NEW DEMUL INTO THE OLD DEMUL FOLDER!
Original comment by cah4e3
on 26 Oct 2013 at 4:21
Original issue reported on code.google.com by
bernardc...@gmail.com
on 25 Oct 2013 at 4:51