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Hermios
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RailPowerSystem
Connect rails to electric and signals circuits, and use electric trains
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non parented rail power pole causes crash when deleted
#46
DoctorMooDM
opened
2 months ago
1
Consistency of receipts for technologies and locomotive
#45
Hermios
closed
2 months ago
1
add new tec dedicated to locos. Remove batteries from receipt for loc…
#44
Hermios
closed
2 months ago
0
[Feature] Customizable locomotive speed and power.
#43
Vasyanator
closed
2 months ago
2
[Feature] Built-in locomotive battery
#42
Vasyanator
closed
2 months ago
3
[feature request] Compatible with Automatic Train Fuel Stop mod
#41
Vasyanator
closed
5 months ago
1
[bug] Second electric locomotive has no fuel
#40
Vasyanator
closed
6 months ago
1
update energy available per accu. Allow set to loco as soon as accu a…
#39
Hermios
closed
6 months ago
0
Make electrified and normal rails interchangeable
#37
Hermios
closed
6 months ago
0
Electric fuel is stored in inventory when locomotive is removed
#36
Hermios
closed
6 months ago
0
add translations. Fix bugs from issue 33
#35
Hermios
closed
6 months ago
0
Add translation in ukrainian
#34
Hermios
closed
6 months ago
0
Missing translation
#33
Vasyanator
closed
6 months ago
1
when entity destroyed, check that is connected to the current mod
#31
Hermios
closed
7 months ago
0
Replace circuit_connector with circuit definitions
#30
Hermios
closed
7 months ago
0
Crash when applying blueprint from rail-pole with combinator
#29
Hermios
closed
7 months ago
0
Deleting Gun or Laser Turrets Causes Crash
#28
Ydamiano
closed
7 months ago
2
handle ghosts
#27
Hermios
closed
7 months ago
0
When using ghosts, those are not usable
#26
Hermios
closed
7 months ago
0
add case for rail not valid. remove condition on locomotive in front
#25
Hermios
closed
9 months ago
0
Only one loco is loaded, even if not in front. Other is always empty, even if in front
#24
Hermios
closed
9 months ago
0
add = for base dependanciy
#23
Hermios
closed
9 months ago
0
wrong dependancy to base (Is > instead of >=)
#22
Hermios
closed
9 months ago
0
remove request to gui
#21
Hermios
closed
9 months ago
0
Error when starting new game
#20
Hermios
closed
9 months ago
0
update pictures. Fix logic of cable connection. Fix crashes
#19
Hermios
closed
9 months ago
0
Wrong connection of cables
#18
Hermios
closed
9 months ago
0
Not all rail-powers have a middle cable (Visually)
#17
Hermios
closed
9 months ago
0
no visual when I want to place a new rail-pole
#16
Hermios
closed
9 months ago
0
Crash when placing a rail-pole
#15
Hermios
closed
9 months ago
0
Remove migration
#14
Hermios
closed
10 months ago
0
bug with migration
#13
Hermios
closed
10 months ago
0
update for new framework
#12
Hermios
closed
10 months ago
0
Update to adapt to the new dependancies structure
#11
Hermios
closed
10 months ago
0
bug when creating trains
#10
Hermios
closed
10 months ago
0
adapt to new hermioslibs
#9
Hermios
closed
10 months ago
0
add info in readme
#8
Hermios
closed
10 months ago
0
Missing dependancies
#7
Hermios
closed
10 months ago
0
fix issue factorio_version
#6
Hermios
closed
10 months ago
0
Dev
#5
Hermios
closed
10 months ago
0
Update Mod to the last version
#4
Hermios
closed
10 months ago
0
init to new Github system for Factorio Mods
#3
Hermios
closed
11 months ago
0
rail removal code tries to index a nil value when destroying some rails
#1
jvantuyl
closed
10 months ago
3
rail accumulators are free accumulators...
#2
d3x0r
closed
10 months ago
0