Closed Nocccer closed 2 years ago
Are you using the main branch or the beta branch? we used to use a timeout of 3 seconds before processing the argument but I changed that on the main branch to wait for the frontend to be ready, can you confirm if this behaves differently between the beta and main (beta is still using the 3s timeout instead of waiting for the frontend I think)
For reference: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/pull/1501
nevermind, I saw the comments on discord
Describe the bug
hoeric://launch/<app_name>
it will not launch because the gog library map is not filled yet.loadFile
function inelectron/legendary/legendary.ts
which loads all information from the game json file into the library map.Add logs
Steps to reproduce
path/to/heroic "heroic://launch/<app_name>"
Expected behavior
GOGClass has
loadFile(file: string)
function like legendary. This should be used in thegetGameInfo(appName: string)
as fallback. See legendarygetGameInfo(appName: string)
.Screenshots
No response
System Information
Additional information
No response