Open FreezyKaif-V2 opened 4 months ago
Use the setting checkbox to set that env variable:
the setting is overriding the value you put in the env variables
Yeah, I see what you are trying to say because if you check the "Launch Command" line in log,
You can see the STEAM_COMPAT_INSTALL_PATH=/home/freezykaif/Games/Heroic/rocketleague WINE_FULLSCREEN_FSR=0
variable being set and it comes after the env variables i set and it is set according to the FSR switch.
Describe the bug
im using the flatpak version of heroic and i tried to enable FSR. It seems like it works if i enable it from the switch, but if i add a custom environment variable ( WINE_FULLSCREEN_FSR=1 ) under the game settings ( Rocket League ), it seems to get ignored and not work, but the variables like DXVK_HUD=1 work fine. The gamescope and inbuilt fsr switch work fine tho. I have also tested it with a different system, the bug is still there.
Here is a video of me explaining the issue and do take the provided information into consideration: https://streamable.com/b8u8ti
Add logs
Steps to reproduce
Expected behavior
Expected : FSR to start working either way.
Screenshots
No response
Heroic Version
Latest Stable (Flatpak)
System Information
CPU: 8x AMD Ryzen 5 3400G with Radeon Vega Graphics Memory: 18.77 GB (used: 4.19 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Picasso/Raven 2 [Radeon Vega Series / Radeon Vega Mobile Series] IDs: D=15d8 V=1002 SD=d000 SV=1458 Driver: amdgpu OS: Linux Mint 21.3 (Virginia) (linux)
The current system is not a Steam Deck We are running inside a Flatpak container
Software Versions: Heroic: 2.14.1 Flame Emperor Sabo Legendary: 0.20.34 Direct Intervention gogdl: 1.0.1 Nile: 1.0.2 Jonathan Joestar
Additional information
I tested this bug on nobara 39 ( fedora based ), it is still there also and i used the appimage when i tested it on nobara.