Herringway / earthbound

attempt at decompiling+porting earthbound
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Clear `input.step` when processing a frame #145

Closed charasyn closed 1 year ago

charasyn commented 1 year ago

Currently, the step feature doesn't work as I expect - when stepping, the game processes frames while the key is held down, meaning that in order to step forward only one frame, you must press the key for less than 2 frames. I expect that when pressing the key, it should step one frame, and avoid stepping until the key is pressed again (or key repeat activates).