[X] Bug fix (non-breaking change which fixes an issue)
WIP: Some deadlocks still happen :D
UE stalls on the ue.scenarioChan <- scenario.ScenarioMessage{StateChange: ue.StateMM} in SetStateMM_DEREGISTERED() when deregistering so UE stalls in the trigger.SendDeregistration() and never truly terminates.
Issue seems to be that the scenario routine does not seem to read on the channels (so for instance, deregistration will never happen since it'll never be caught by scenario routine).
To be investigated!
[X] All new and existing tests passed.
[X] I have read the CONTRIBUTING document.
[X] Each of my commits messages include Signed-off-by: Author Name <authoremail@example.com> to accept the DCO.
Types of changes
ue.scenarioChan <- scenario.ScenarioMessage{StateChange: ue.StateMM}
in SetStateMM_DEREGISTERED() when deregistering so UE stalls in the trigger.SendDeregistration() and never truly terminates. Issue seems to be that the scenario routine does not seem to read on the channels (so for instance, deregistration will never happen since it'll never be caught by scenario routine). To be investigated!Signed-off-by: Author Name <authoremail@example.com>
to accept the DCO.