This mod aims to expand on the "Old World" of Warhammer Fantasy, incorporating only the "Old World" region while removing the "New World". The mod is being built up as a split off from brother mod "Warhammer Geheimnisnacht". Of which the Hexenstag mod uses as foundation to continue its own development.
Describe the feature/solution you'd like
Grombrindal is a legandary dwarf and would make sense for a charecter like is done with the green knight do Grombrindal would in lore only appear when the dwarfs saw all hope as lost and turned the tide plus inspiring the warriors. An idea would be have him only appear in defensive wars as a commander and maybe have a minuscule chance if the dwarfs are losing a big battle that an event will pop up and give a morale boost to the dwarfs and damage the enemy.
Describe the feature/solution you'd like Grombrindal is a legandary dwarf and would make sense for a charecter like is done with the green knight do Grombrindal would in lore only appear when the dwarfs saw all hope as lost and turned the tide plus inspiring the warriors. An idea would be have him only appear in defensive wars as a commander and maybe have a minuscule chance if the dwarfs are losing a big battle that an event will pop up and give a morale boost to the dwarfs and damage the enemy.