Open TooVeryIcey opened 8 years ago
I Am Using The Hud Fix...But Now My Code That Changes The "Active Mods" Texts' Position Won't Run Since I Had To Change The XScale Variable To Static...My Code Is:
public class GUIIngameHook {
public static void StartHud(){ Hud(); } public int scale = Wrapper.mc.gameSettings.guiScale; public static int XScale = 865;{ if(scale == 0 ){ int XVaule = 405; }else if(scale == 1 ){ int XValue = 1835; }else if(scale == 2){ int XValue = 865; }else if(scale == 3){ int XValue = 565; } } public static void Hud(){ renderClientName(); renderCoords(); renderFPS(); renderMods(); renderArrayList(); renderModLine(); } public static void renderClientName() { Wrapper.fd.drawString("Frost Wave [MCV: 1.10, V: 0.05A]", 5, 5, 0x0011FF); FrostWave.Frostwave.getGuiManager().renderPinned(); } public static void renderFPS() { Wrapper.fd.drawStringWithShadow("[FPS:" + Wrapper.mc.getDebugFPS() + "]", 5, 15, 0x7AA7FF); FrostWave.Frostwave.getGuiManager().renderPinned(); } public static void renderCoords() { Wrapper.fd.drawStringWithShadow("[Coords: X: " + (int) Wrapper.mc.thePlayer.posX + " Y: " + (int) Wrapper.mc.thePlayer.posY + " Z: " + (int) Wrapper.mc.thePlayer.posZ + "]" , 5, 25, 0x10F0DA); FrostWave.Frostwave.getGuiManager().renderPinned(); } public static void renderMods() { Wrapper.fd.drawString("[Active Mods]" , XScale, 5, 0x5A47FF); FrostWave.Frostwave.getGuiManager().renderPinned(); } public static void renderModLine() { Wrapper.fd.drawString("-------------" , XScale, 11, 0x5A47FF); FrostWave.Frostwave.getGuiManager().renderPinned(); } public static void renderArrayList() { int yCount = 17; for(Module m : FrostWave.manager.activeModules){ m.onRender(); if(m.getState() && !m.isCategory(Category.GUI)){ Wrapper.fd.drawString(m.getName(), XScale, yCount, 0x5A47FF); yCount = yCount + 10; } } }
}
I Am Using The Hud Fix...But Now My Code That Changes The "Active Mods" Texts' Position Won't Run Since I Had To Change The XScale Variable To Static...My Code Is:
public class GUIIngameHook {
}