Implemented a new feature in which when the comboMultiplier reaches 12, the game enters in a temporary mode that we call adrenaline, with the duration of 8s, at which all the blocks created all have the same color, are generated twice as fast and fall twice as fast too.When this timer ends, the game returns to normality, with the comboMultiplier at 1.
All the adrenaline multipliers can be found at Hex.js.
Implemented a new feature in which when the comboMultiplier reaches 12, the game enters in a temporary mode that we call adrenaline, with the duration of 8s, at which all the blocks created all have the same color, are generated twice as fast and fall twice as fast too.When this timer ends, the game returns to normality, with the comboMultiplier at 1. All the adrenaline multipliers can be found at Hex.js.