Closed HeySofie closed 1 year ago
update:
this is the code that made the farm growing to not be triggerd im realy confused ngl
//house.addEventListener('click',open_shop ) //exit_button.addEventListener('click', close_shop ) //hottub_item.addEventListener('click', buy_hottub)
another update
i changed some small things in that code, now it look like this
house.addEventListener('click', open_shop) exit_button.addEventListener('click', close_shop) hottub_item.addEventListener('click', buy_hottub)
and the thing that breaks it is this bit
hottub_item.addEventListener('click', buy_hottub)
bruh, okie fixed it, the issue was that,
("click", open_shop )
last thing i remember is working on the shop model where u can buy uppgrades, and now the farm growing isent triggerd??
help