Firstly, I realize this has been reported in the past as issue #5, but I
could not find a way to re-open that issue.
The softkeys on Samsung phones (tested on a D900 and D900i) are mapped to
the FIRE event (along with the central OK/i button). This
In other words, keycodes -6 (left softkey) and -7 (right softkey) and -5
are mapped to the FIRE action by getGameAction(). Since J4ME filters game
actions before the left/right menu actions, no menu buttons work on these
Samsung phones.
The attached patch solves this problem by detecting whether J4ME is running
on a Samsung phone, and adding a conditional exception to the
getGameAction() call (in the CanvasWrapper class) if this is the case.
Original issue reported on code.google.com by francois...@gmail.com on 12 Aug 2008 at 9:10
Original issue reported on code.google.com by
francois...@gmail.com
on 12 Aug 2008 at 9:10Attachments: