Closed LStrachan closed 8 months ago
Notes taken from the last meeting
we can create function for setting up founder colonies. This function should allow crating drones from virgin queens. In neext step we would have colonies with virgin queens and drones. Now, we can cross colony to colony.
OK, summarising the options again:
Also, when the cross was complex, we had three auxiliary functions:
If we don't allow mating with drone IDs anymore, do we still need them?
Done in devel:
https://github.com/HighlanderLab/SIMplyBee/commit/c9576aac81565b876b081a27716d9521cb654e5e https://github.com/HighlanderLab/SIMplyBee/commit/ef119ab6ebd876fba7501d4da498a03a64668b29 https://github.com/HighlanderLab/SIMplyBee/commit/55b6b8c9c52a23126b1e0c8f640ecb2195af072f https://github.com/HighlanderLab/SIMplyBee/commit/0d655da974f0f4d145988ec1d822fae6abec437c https://github.com/HighlanderLab/SIMplyBee/commit/c9576aac81565b876b081a27716d9521cb654e5e
Last decided was to get rid of the drone IDs and stick only to drone colony IDs which can only create().
Currently there is a rule that only mated colonies produce drones.
Option to get rid of this rule in droneColonies since no genetic information comes from the father so virgin colonies would be enough (though this isn't biologically accurate).
Another option is to keep mating to the drones in the cross plan, creating a DCA from founderQueens MapPop and using dronePackages made from DCA to mate with VirginColonies
Possibility to ignore the mated virgin queen rule but only in the initial set up from the founderQueens?