Open JimmahDean opened 4 years ago
Just a suggestion, but the HDamage.rc has exceptions for changing forms. I just figured you might want to add changing from alive to bloodless as another exception since it currently triggers a massive damage announcement.
Just a suggestion, but the HDamage.rc has exceptions for changing forms. I just figured you might want to add changing from alive to bloodless as another exception since it currently triggers a massive damage announcement.