Open HimeWorks opened 9 years ago
I had thought of making one for my own use but decided that for my purposes it would be best if I didn't make usable items instance items... And having Kread-Ex Alchemical Synthesis allows for the controlled customization of those items already.
Even with all I have managed to 'get' about ruby, your instance items script still confuses me. :p
What about it is confusing? I thought it was pretty straightforward lol
Several people have also mentioned that it was confusing.
Hi Tsukihime,
You mentioned that in usable itens you don't have access to params. In that case, couldn't the Effects be randomized, based on affixes?
Thanks!
That would be possible. Effects would basically be inherited from affixes.
A request was made to allow usable items to have affixes as well. For example, suppose you have your
Potion
and then you add a little prefix to make itSuper Potion
and then add a suffix to make itSuper Potion of Healing
which I guess doubles the healing rate for the potion.http://www.himeworks.com/2014/01/item-affixes/
Looking for someone to implement it. You can basically follow the pattern I used for weapons/armors.