Closed AthenaWhisper closed 8 years ago
Have you saved your project before testing the script calls?
I thought I had, apparently I hadn't and I now feel like a complete and utter idiot. Thanks for the help, I apologise for the waste of time.
It is a common issue. Battle test has always been like this ever since previous engines.
Whenever I try to call the "Disable/Enable/Show/Hide Actor Commands" all I get back is a reference error saying "X_actor_command is not defined". I'm not entirely sure what the exact issue is, but was hoping you could shed some light on it.