Open CtelinAjira opened 10 years ago
Are you asking for a script that strictly works with skills that use "all enemies" and "all allies" scope, or are you also asking for a script that allows you to change the scope dynamically (eg: target one vs target all)?
I'm thinking the latter. Would that be possible?
I have old scripts that address this
http://www.rpgmakervxace.net/topic/6383-scope-change/ http://www.rpgmakervxace.net/topic/6385-scope-damage-modifier/
But I am not interested in supporting them because they are designed poorly.
I really would like to have an AE skill be able to deal damage that varies with the number of enemies/actors affected by said skill. Kind of like in Final Fantasy, where you deal less damage when making a spell target multiple enemies than you would using that same spell on only one enemy. Is this possible?