HippieStation / HippieStationdeprecated2020

The Hippie Station branch of SS13
https://hippiestation.com/
GNU Affero General Public License v3.0
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New Gamemode: Stupid Sexy Stando Showdown #11875

Open GuyonBroadway opened 5 years ago

GuyonBroadway commented 5 years ago

This idea is dependant on. https://github.com/HippieStation/HippieStation/pull/11848

[Implementation]: New gamemode, 2-5 people are weebs who got thier hands on syndicate holopara tech and have rented the station as the site for thier grand and honoured two year old tradition of mastaru stando champion battu. Each user comes with a stand and a small amount of build a stand points. From here they are to DO BATTLE TO EARN THE TITLE OF [title pending]. There are two tricks to this, firstly on what would be death or after a semi legnthy chargeup these stands can perform an "emergency teleport" which dumps the stand and its user somewhere safe but stunned for a long time and gives em a shot of healing to get em out of crit. So how do you kill a stand fighter? Well when one stand fighter is in crit another may aggro grab them and siphon power directly from thier holonanites. This means you gain a point you can use to spend on more powers and progress up the stando power list. A top tier power would allow you to put down a stando user for good, either by killing their stand (and leaving them humiliated) or by just yeeting them the fuck outta the timeline. While a victim does not lose any stand power they can only be drained so many times before it causes their stand to fucking die or something. Maybe they can spend a stando point or two on a pack of extra lives or perhaps they might even be methods for them to bypass dying via special stando powers.

When all other stand fighters are defeated or the shuttle docks. Last weeb standing wins or the nerd with the most points.

The idea is that they gain nothing from killing crew and the crew gains nothing from killing them so they might have to INTERACT ON A PLAYER BY PLAYER BASIS TO FIND MUTUAL ADVANTAGE OR HINDER THEIR ENEMIES! in effect a little like goongangs but not gangs at all.

Some spitball ideas for fun stand abilities. -A thing where if you are "killed" instead of emergency teleport you stand creates a new timeline where you were actually a completely different crew member. Your old body "dies" and you get a new one with a fresh identity and job randomly spawning somewhere on station, you were never the previous nerd and you never died. -Kill all lights nearby and your stando has night vision! -Summon a two seater pimpmobile to style on some nerds. -Steal the global timestop spell from that other PR -Stando creates and throws a powerful bowling ball that harms anyone it knocks down. See the following for more info: https://twitter.com/sparkie237/status/1153434927691632652

[Why]: More modes is fun!

@HippieStation/maintainers

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GuyonBroadway commented 5 years ago

So thinking about it, maybe having your stando get weaker is anti-fun, considering having a separate pool of "not dying" you can spend standcoin to increase or just make it so killing a stando user is a top tier power you can get for standos.

Maroonenahmoron commented 5 years ago

I would imagine this would be for (very)high-pop rounds, given that about 4-10 people start off as antagonists

GuyonBroadway commented 5 years ago

New stand power. https://twitter.com/sparkie237/status/1153434927691632652

notoriousBIGGIOS commented 5 years ago

+1 that shit good