Open ExpAntique opened 6 years ago
Uh... not sure. I do want to encourage chaplains to deconvert people, but I believe no reward should be given since deconverting someone is already a reward per se. Abstaining.
maybe like an inround loadout menu kinda thing
-1 it would need to be something he could do every round that doesn’t require killing
base 5p per 10 minutes spent in the chapel plus 5p (if only station pets)/0.5p (if any animal) per each animal sacrificed in the chapel, traitor chaplain has access to blood magic
-1 only being able to use it in cult rounds is lame
I gave this a -1 but assigned it to myself? I think I liked the concept, but disliked the implementation. Going to keep this on here so I can brainstorm it.
This would give the chaplain a menu he could open where he could buy items using favor points, which he earns by killing cultists. These items could be simple like and cheap holy water flasks, to deadly and expensive like monk manuals and the voice of God.
This would motivate chaplains to actually fight back against the cult, and could even inspire the crew by handing out weapons he earned with his favor points.