HippieStationArchive / HippieStation13-1

https://github.com/HippieStation/HippieStation13
https://github.com/HippieStation/HippieStation13
GNU Affero General Public License v3.0
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New Traitor Item - "Trick Syndicate Playing Cards" #3346

Closed Anderbergst closed 7 years ago

Anderbergst commented 7 years ago

An improved syndicate playing cards that has random effects when thrown at someone. Only available to the clown, mime, librarian, and bartender. There are 20 random effects.

  1. Teleports someone randomly
  2. Produces smoke
  3. Deals 30 brute damage
  4. Deals 30 burn damage
  5. Sets the surrounding on fire
  6. Causes time to stop and it stops time for everyone near the affected area
  7. Shocks you and deals 20 burn damage/ if u have insulated then you are immune to this.
  8. Powerfist effect
  9. It explodes like the plasma stunprod explosion without the fire
  10. stuns for 6 seconds
  11. turns into a feral cat
  12. it just vanishes and does nothing at all
  13. turns into a cookie for some reason
  14. blinds you for a bit
  15. deals 40 oxy damage
  16. causes a flashbang effect
  17. makes you sleep
  18. makes you hallucinate
  19. It freezes you
  20. It creates emp

If you throw a card and it doesn't hit anyone then it will probably vanish most of the time.

The deck will have 54 cards so you can expect atleast 54 effects.

TC cost is 12.

If you have any suggestions or want me to change something then please tell me.

Anderbergst commented 7 years ago

Some card effects can also activate when not hitting a mob like time stop, flashbang and etc.

SpankMasterson commented 7 years ago

should be 20 TC, dis niggas strong, we can test it in play. besides that +1

ghost commented 7 years ago

set the price to ten and it should make for a mildly interesting gimmick item

+1

Anderbergst commented 7 years ago

the three of you should compromise

10 or 20 OH GOSH

or somewhere in the middle IDK

Anderbergst commented 7 years ago

feral cat is enough

Anderbergst commented 7 years ago

Okay so i finished it unless i made some mistakes that i did not see. Just need more code review.

Anderbergst commented 7 years ago

okay emp does not work like how i want so i gotta fix that.

Anderbergst commented 7 years ago

Tested it and everything works like intended.

Anderbergst commented 7 years ago

@McBawbaggings

Can i add this for the librarian and bartender too? since they do deal with cards and entertain people.

Anderbergst commented 7 years ago

Well i added it for the librarian and bartender too.

Anderbergst commented 7 years ago

Tested with gumner and popnotes.

It works properly and smoothly.

gumner commented 7 years ago

it runs pretty smoothly,also 13 tc is ok.

Anderbergst commented 7 years ago

So yea in our test, we concluded that it has the potential to be very powerful but can also fuck you over easily. It really just relies on RNG pretty much.

tortellinitony commented 7 years ago

I think anything above ten is fair, because then you can't buy it twice.

JohnMcLaime commented 7 years ago

I dont see a point in making it 10 or 12 tc, the only good effects it has are one which sleep/stun/fireball/fire. Other effects are garbage and relying on rng to get the good one isnt worth it, there is already a better item for 12 tc which puts people down in 1 hit. Which is also infinite and can dispose of targets easier, give this item more fun variable effects.

Anderbergst commented 7 years ago

going to wait for the heads for a final decision of the tc price.

asskek commented 7 years ago

i'd be 100% down for this if they're reuseable if not, too costly for too little usage +1

Anderbergst commented 7 years ago

I changed the fireball explosion to the the plasma stun prod explosion.

Also going to reduce TC to 12 but I will change it if the heads think of a better price.

ghost commented 7 years ago

yeah whatevs 12 tc works i just don't want two packs to be bought because of the sheer amount of cards

JohnMcLaime commented 7 years ago

Taser/ebow > boolshit rng cards. You generally will have to land multiple hits to get desired effect, 12 tc not worth for such limited list of uninteresting effects, especially when you can cuck yourself, also you rely on more rng after rolling rng roll for antag.. C4 + throwing stars or syndie cards is way better, in gimmicky terms too.

ArcLumin commented 7 years ago

Code looks good. Merging as it has okays