HipsterSloth / PSMoveSteamVRBridge

PSMoveSteamVRBridge is a client for PSMoveService that computes the pose and button data of PSMove/DualShock4/PSNavi controllers and routes it into SteamVR.
Apache License 2.0
144 stars 47 forks source link

PSMove controllers in different coordinate system than HMD #33

Open IAC2017 opened 7 years ago

IAC2017 commented 7 years ago

Hello.

I have tried to run the PSMoveSteamVRBridge version 1.42 with the alignment gesture disabled with a PSVR headset. I want to use it with a PSVR headset since it's the headset I like at most (I also tried a HTC Vive, but returned it because of the screen door effect, that doesn't exist in the PSMove headset). It's however being really hard to get it properly configured on a PC (PSMoveSteamVRBridge + Trinus PSVR + FreePie bridge).

My problem is currently the following: when disabling alignment gesture PSMove controllers don't appear in their correct position relative to the HMD in steamVR. They actually appear around 3 feet below their position in the real world, and their movement is rotated in VR with respect to their movement in the real world (they move to the left in VR when I move them to the front, move to the back in VR when I move them left, and so on). It looks like they are located in a different coordinate system than the HMD.

Is there any possible fix for this problem?

Many thanks.

Cretkensigh commented 7 years ago

Im confused, why do you need the freepie bridge?, sorry not a solution im still learning and tweaking things but im curious