PSMoveSteamVRBridge is a client for PSMoveService that computes the pose and button data of PSMove/DualShock4/PSNavi controllers and routes it into SteamVR.
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OpenVR Input Emulator / Fallout 4 VR Not Working #68
Having issues getting OpenVR Input Emulator and Fallout 4 VR working.
OpenVR Input Emulator sees the controllers, lets me select different 3D models (which places them over top of the PS move models for some reason), but when I go to remap the inputs, it shows no inputs.
Controls work fine in Steam VR Home, SKYBOX video player, but not Fallout 4 VR
SOME controls work in Fallout 4 VR, but key ones do not. Triggers (which work fine in the other apps, and are properly mapped in Fallout 4 VR's keybindings) don't work for example. I can get the "Press any button" message to disappear and bring up the menu, so the game is recognizing the controllers. Triggers don't skip the intro movie. I managed to make a selection or something in the character customization phase of the game, but couldn't navigate backwards without the triggers working.
Having issues getting OpenVR Input Emulator and Fallout 4 VR working.
OpenVR Input Emulator sees the controllers, lets me select different 3D models (which places them over top of the PS move models for some reason), but when I go to remap the inputs, it shows no inputs.
Controls work fine in Steam VR Home, SKYBOX video player, but not Fallout 4 VR
SOME controls work in Fallout 4 VR, but key ones do not. Triggers (which work fine in the other apps, and are properly mapped in Fallout 4 VR's keybindings) don't work for example. I can get the "Press any button" message to disappear and bring up the menu, so the game is recognizing the controllers. Triggers don't skip the intro movie. I managed to make a selection or something in the character customization phase of the game, but couldn't navigate backwards without the triggers working.