PSMoveSteamVRBridge is a client for PSMoveService that computes the pose and button data of PSMove/DualShock4/PSNavi controllers and routes it into SteamVR.
Hi HipsterSloth.
I must admit you have some great software.
I want to use it with this:
http://www.cuddleburrito.com/flrnmrr/2016/11/30/arduino-vive-controller-emulation
As you can see it turns 3dof into x y z masking as a controller.
If I were to use PSMoveService how can I translate this x y z into 3DOF that steam understands?
"Controller Orientation" seems like it's possible but I wouldn't know the code behind it.
This would simply make the whole setup a blast if it works how I think it will.
Hi HipsterSloth. I must admit you have some great software. I want to use it with this: http://www.cuddleburrito.com/flrnmrr/2016/11/30/arduino-vive-controller-emulation As you can see it turns 3dof into x y z masking as a controller. If I were to use PSMoveService how can I translate this x y z into 3DOF that steam understands? "Controller Orientation" seems like it's possible but I wouldn't know the code behind it. This would simply make the whole setup a blast if it works how I think it will.
thankyou for reading!!
Alex