Tested in 3 playthroughs: Two Sicilies, FRCA and a spectator Manipur game.
Bugs in general and typos:
Ultra-Germany seems to get less infamy for maximum chonk, I have seen it at less than 7 without civilizing mission two years after forming and with no apparent released tags.
Germany also gets noculture as accepted. Another tag that is also having the same problem is Viet Nam (spaced).
Uncolonized provinces in Tripolitania are not being colonized, same with those in Ivory Coast and Kamen. I have not seen the South China Islands get colonized, but I haven’t also looked thoroughly.
Uncolonized Darfur and Niger are being annexed by the same player that gets “the Saharan frontier”.
Uncolonized Central Asia remains uncolonized, this seems related to Russia somehow bricking the event and might not be a problem.
Arabistan seems to remain as persian puppet for the whole game, not being annexed. Bukei Horde is also suffering from the same problem, but I am not sure if that is due to Russia or the event chain.
Viet Nam has also not been annexed in my playthroughs, keeping the province of Tonkin. However, when I manually annexed Viet Nam, the chinese puppet event fired succesfully.
b) In the same vein, it seems there is no CB to annex Kanem-Bornu.
Similarly, some indonesian-based puppets seem also to not be annexed, particularly Lanfang and Riau-Lingga. This seems to have something do with westernization removing any CBs?
When France gets dismantled it keeps Oran, Algiers and Constantine, but not the other provinces containing algerian cores. When the english are dismantled, however, most of India is handed to the indian minors, except for most of Punjab and East Bengal/Bangladesh or Gujarat.
Some nations, particularly AI Bulgaria, seem to be released with their cores and the whole state their cores are at, like the former being released with all of Albania.
Sulina (#3372) and Silistre (#818) seem not to change hands during the russo-ottoman war or any other event.
Port-Aux-Français (#3414) is screwed; check the southern Indian Ocean near Antarctica.
Tukulor-Segu has had permawars in two of my games, but I have no idea how.
For typos, there is a party called “F?deralistische” in Austria, the decision to organize Ghana has “‘NO_TEXT_FOR_KEY WHICH’”,
New World pops seem to migrate rarely to Europe somehow, unless guaraní is not one, which is probably the one that migrated.
Balance issues:
Pop growth seems to be too big; total european population seems to have either doubled or tripled during the game period, but seems the game’s demographic, which is men of working age, seems to quintuple.
The aforementioned pop growth causes too much colonial integration or pops in colonies; it is possible to have an italian majority in West Java, for example, without the craftsmen glitch.
Some nations, including France and Spain, may be actually building too many boats; need further testing.
Lanfang and Monaco, even unoccupied and only producing gold, seem to go bankrupt.
You can go from Akrotiri & Dekelia (#2690) to Nicosia (#855) in Crete; while graphically the provinces are connected, this causes a wormhole. The same happens to Natal (#2431) and Vitória (#2449) in Brazil, and also #3414. And Menado (#1433), which gets its location out of the province?
Italy can be formed by a one-state Sardinia-Piedmont.
Provinces seem to be cored much faster; not a problem for me!
Zapadoslavia can be formed by Germany; I don’t think that a german-led nation would want to unite the czechs, slovaks and poles.
Italian Empire (ICS) gets a color that is too close to the United Kingdom (ENG).
With the AI seeming to be aggresive, some nations constantly disappear or become one-state minors, like Bolivia, and others are kept around forever, like Futa Tooro; also, the USA seems to constantly annex lands near Liberia and state it.
Some goods have lasting shortages even at later stages of the game, such as machine parts and canned food.
Tested in 3 playthroughs: Two Sicilies, FRCA and a spectator Manipur game.
Bugs in general and typos: Ultra-Germany seems to get less infamy for maximum chonk, I have seen it at less than 7 without civilizing mission two years after forming and with no apparent released tags. Germany also gets noculture as accepted. Another tag that is also having the same problem is Viet Nam (spaced). Uncolonized provinces in Tripolitania are not being colonized, same with those in Ivory Coast and Kamen. I have not seen the South China Islands get colonized, but I haven’t also looked thoroughly. Uncolonized Darfur and Niger are being annexed by the same player that gets “the Saharan frontier”. Uncolonized Central Asia remains uncolonized, this seems related to Russia somehow bricking the event and might not be a problem. Arabistan seems to remain as persian puppet for the whole game, not being annexed. Bukei Horde is also suffering from the same problem, but I am not sure if that is due to Russia or the event chain. Viet Nam has also not been annexed in my playthroughs, keeping the province of Tonkin. However, when I manually annexed Viet Nam, the chinese puppet event fired succesfully. b) In the same vein, it seems there is no CB to annex Kanem-Bornu. Similarly, some indonesian-based puppets seem also to not be annexed, particularly Lanfang and Riau-Lingga. This seems to have something do with westernization removing any CBs? When France gets dismantled it keeps Oran, Algiers and Constantine, but not the other provinces containing algerian cores. When the english are dismantled, however, most of India is handed to the indian minors, except for most of Punjab and East Bengal/Bangladesh or Gujarat. Some nations, particularly AI Bulgaria, seem to be released with their cores and the whole state their cores are at, like the former being released with all of Albania. Sulina (#3372) and Silistre (#818) seem not to change hands during the russo-ottoman war or any other event. Port-Aux-Français (#3414) is screwed; check the southern Indian Ocean near Antarctica. Tukulor-Segu has had permawars in two of my games, but I have no idea how. For typos, there is a party called “F?deralistische” in Austria, the decision to organize Ghana has “‘NO_TEXT_FOR_KEY WHICH’”, New World pops seem to migrate rarely to Europe somehow, unless guaraní is not one, which is probably the one that migrated.
Balance issues: Pop growth seems to be too big; total european population seems to have either doubled or tripled during the game period, but seems the game’s demographic, which is men of working age, seems to quintuple. The aforementioned pop growth causes too much colonial integration or pops in colonies; it is possible to have an italian majority in West Java, for example, without the craftsmen glitch. Some nations, including France and Spain, may be actually building too many boats; need further testing. Lanfang and Monaco, even unoccupied and only producing gold, seem to go bankrupt. You can go from Akrotiri & Dekelia (#2690) to Nicosia (#855) in Crete; while graphically the provinces are connected, this causes a wormhole. The same happens to Natal (#2431) and Vitória (#2449) in Brazil, and also #3414. And Menado (#1433), which gets its location out of the province? Italy can be formed by a one-state Sardinia-Piedmont. Provinces seem to be cored much faster; not a problem for me! Zapadoslavia can be formed by Germany; I don’t think that a german-led nation would want to unite the czechs, slovaks and poles. Italian Empire (ICS) gets a color that is too close to the United Kingdom (ENG). With the AI seeming to be aggresive, some nations constantly disappear or become one-state minors, like Bolivia, and others are kept around forever, like Futa Tooro; also, the USA seems to constantly annex lands near Liberia and state it. Some goods have lasting shortages even at later stages of the game, such as machine parts and canned food.